PATH=C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Perforce;C:\mysql\bin
Start 2011-07-24T12:44:19
ActivePerl-1200 CPAN-1.9402
LIB=C:\PlatSDK\Lib\AMD64;C:\PlatSDK\Lib\AMD64\atlmfc
INCLUDE=C:\PlatSDK\Include;C:\PlatSDK\Include\crt;C:\PlatSDK\Include\crt\sys;C:\PlatSDK\Include\mfc;C:\PlatSDK\Include\atl
PATH=C:/CPANFL~1.12/var/libs/bin;C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~1\v1.0;C:\PROGRA~2\Perforce;C:\mysql\bin
Going to read 'C:\cpanfly-5.12\var\cpan\Metadata'
Database was generated on Sun, 24 Jul 2011 18:27:13 GMT
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
Fetching with LWP:
http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
Checksum for C:\cpanfly-5.12\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.1.0.tar.gz ok
Games-ABC_Path-Generator-v0.1.0
Games-ABC_Path-Generator-v0.1.0/README
Games-ABC_Path-Generator-v0.1.0/Makefile.PL
Games-ABC_Path-Generator-v0.1.0/META.json
Games-ABC_Path-Generator-v0.1.0/MANIFEST
Games-ABC_Path-Generator-v0.1.0/Build.PL
Games-ABC_Path-Generator-v0.1.0/Changes
Games-ABC_Path-Generator-v0.1.0/META.yml
Games-ABC_Path-Generator-v0.1.0/scripts
Games-ABC_Path-Generator-v0.1.0/scripts/tag-release.pl
Games-ABC_Path-Generator-v0.1.0/scripts/abc-path-gen
Games-ABC_Path-Generator-v0.1.0/scripts/bump-version-number.pl
Games-ABC_Path-Generator-v0.1.0/t
Games-ABC_Path-Generator-v0.1.0/t/pod-coverage.t
Games-ABC_Path-Generator-v0.1.0/t/manifest.t
Games-ABC_Path-Generator-v0.1.0/t/ms-rand.t
Games-ABC_Path-Generator-v0.1.0/t/riddle-obj.t
Games-ABC_Path-Generator-v0.1.0/t/pod.t
Games-ABC_Path-Generator-v0.1.0/t/00-load.t
Games-ABC_Path-Generator-v0.1.0/t/cmd-line-test.t
Games-ABC_Path-Generator-v0.1.0/lib
Games-ABC_Path-Generator-v0.1.0/lib/Games
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/MicrosoftRand.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Constants.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/App.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/RiddleObj.pm
Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Base.pm
Games-ABC_Path-Generator-v0.1.0/inc
Games-ABC_Path-Generator-v0.1.0/inc/Test
Games-ABC_Path-Generator-v0.1.0/inc/Test/Run
Games-ABC_Path-Generator-v0.1.0/inc/Test/Run/Builder.pm
CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
>>> C:\Perl64-5.12\bin\perl.exe Makefile.PL
Warning: prerequisite Games::ABC_Path::Solver::Base 0.002000 not found. We have 0.0.1.
Warning: prerequisite Games::ABC_Path::Solver::Constants 0.002000 not found.
Checking if your kit is complete...
Looks good
Writing Makefile for Games::ABC_Path::Generator
---- Unsatisfied dependencies detected during ----
---- SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz ----
Games::ABC_Path::Solver::Constants [requires]
Games::ABC_Path::Solver::Base [requires]
Running make test
Delayed until after prerequisites
Running test for module 'Games::ABC_Path::Solver::Constants'
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
Fetching with LWP:
http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
Checksum for C:\cpanfly-5.12\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.2.0.tar.gz ok
Games-ABC_Path-Solver-v0.2.0
Games-ABC_Path-Solver-v0.2.0/README
Games-ABC_Path-Solver-v0.2.0/Makefile.PL
Games-ABC_Path-Solver-v0.2.0/META.json
Games-ABC_Path-Solver-v0.2.0/MANIFEST
Games-ABC_Path-Solver-v0.2.0/MANIFEST.SKIP
Games-ABC_Path-Solver-v0.2.0/Build.PL
Games-ABC_Path-Solver-v0.2.0/Changes
Games-ABC_Path-Solver-v0.2.0/META.yml
Games-ABC_Path-Solver-v0.2.0/scripts
Games-ABC_Path-Solver-v0.2.0/scripts/tag-release.pl
Games-ABC_Path-Solver-v0.2.0/scripts/abc-path-solve
Games-ABC_Path-Solver-v0.2.0/scripts/bump-version-number.pl
Games-ABC_Path-Solver-v0.2.0/t
Games-ABC_Path-Solver-v0.2.0/t/pod-coverage.t
Games-ABC_Path-Solver-v0.2.0/t/solver-output-system-test.t
Games-ABC_Path-Solver-v0.2.0/t/input-from-string.t
Games-ABC_Path-Solver-v0.2.0/t/pod.t
Games-ABC_Path-Solver-v0.2.0/t/00-load.t
Games-ABC_Path-Solver-v0.2.0/t/results
Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-21.abc-path-sol
Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-22.abc-path-sol
Games-ABC_Path-Solver-v0.2.0/t/layouts
Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-22.abc-path
Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-21.abc-path
Games-ABC_Path-Solver-v0.2.0/lib
Games-ABC_Path-Solver-v0.2.0/lib/Games
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Constants.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/App.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Board.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Base.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
Games-ABC_Path-Solver-v0.2.0/inc
Games-ABC_Path-Solver-v0.2.0/inc/Test
Games-ABC_Path-Solver-v0.2.0/inc/Test/Run
Games-ABC_Path-Solver-v0.2.0/inc/Test/Run/Builder.pm
CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
>>> C:\Perl64-5.12\bin\perl.exe Makefile.PL
Checking if your kit is complete...
Looks good
Writing Makefile for Games::ABC_Path::Solver
>>> nmake
Microsoft (R) Program Maintenance Utility Version 7.00.8882
Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm
cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm
cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm
cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm
cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm
cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm
cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm
cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm
cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm
cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm
C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve
pl2bat.bat blib\script\abc-path-solve
SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
nmake -- OK
Running make test
>>> nmake test TEST_VERBOSE=1
Microsoft (R) Program Maintenance Utility Version 7.00.8882
Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve
pl2bat.bat blib\script\abc-path-solve
C:\Perl64-5.12\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t
# Testing Games::ABC_Path::Solver::Base 0.2.0, Perl 5.012000, C:\Perl64-5.12\bin\perl.exe
t/00-load.t ....................
1..4
ok 1 - use Games::ABC_Path::Solver::Base;
ok 2 - use Games::ABC_Path::Solver;
ok 3 - use Games::ABC_Path::Solver::Move;
ok 4 - use Games::ABC_Path::Solver::Board;
ok
t/input-from-string.t ..........
1..3
ok 1 - Solver was initialized.
ok 2 - One successful layout
ok 3 - Success table is right.
ok
t/pod-coverage.t ...............
1..12
ok 1 - Pod coverage on Games::ABC_Path::Solver
ok 2 - Pod coverage on Games::ABC_Path::Solver::App
ok 3 - Pod coverage on Games::ABC_Path::Solver::Base
ok 4 - Pod coverage on Games::ABC_Path::Solver::Board
ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants
ok 6 - Pod coverage on Games::ABC_Path::Solver::Move
ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter
ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell
ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity
ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError
ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess
ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell
ok
t/pod.t ........................
1..14
ok 1 - POD test for blib\script\abc-path-solve
ok 2 - POD test for blib\script\abc-path-solve.bat
ok 3 - POD test for blib\lib\Games\ABC_Path\Solver.pm
ok 4 - POD test for blib\lib\Games\ABC_Path\Solver\App.pm
ok 5 - POD test for blib\lib\Games\ABC_Path\Solver\Base.pm
ok 6 - POD test for blib\lib\Games\ABC_Path\Solver\Board.pm
ok 7 - POD test for blib\lib\Games\ABC_Path\Solver\Constants.pm
ok 8 - POD test for blib\lib\Games\ABC_Path\Solver\Move.pm
ok 9 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm
ok 10 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm
ok 11 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm
ok 12 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm
ok 13 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm
ok 14 - POD test for blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm
ok
t/solver-output-system-test.t ..
1..4
ok 1 - Process ended successfully.
ok 2 - Output is OK.
ok 3 - Process ended successfully.
ok 4 - Output is OK.
ok
All tests successful.
Files=5, Tests=37, 1 wallclock secs ( 0.05 usr + 0.01 sys = 0.06 CPU)
Result: PASS
SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
nmake test TEST_VERBOSE=1 -- OK
Shlomi Fish <shlomif@iglu.org.il>
a solver for ABC Path
>>> (cd C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm && tar cvf - Games-ABC_Path-Solver-v0.2.0.ppd blib) | gzip -c >C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
Games-ABC_Path-Solver-v0.2.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Solver/
blib/lib/Games/ABC_Path/Solver/App.pm
blib/lib/Games/ABC_Path/Solver/Base.pm
blib/lib/Games/ABC_Path/Solver/Board.pm
blib/lib/Games/ABC_Path/Solver/Constants.pm
blib/lib/Games/ABC_Path/Solver/Move/
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Move.pm
blib/lib/Games/ABC_Path/Solver.pm
blib/script/
blib/script/abc-path-solve
blib/script/abc-path-solve.bat
>>> mv C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/Games-ABC_Path-Solver-v0.2.0.ppd C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF
Megalib: No ordering between package Games-ABC_Path-Solver-v0.0.1 and Games-ABC_Path-Solver-v0.2.0 at C:\cpanfly-5.12\lib/Fly/Megalib.pm line 53
Running test for module 'Games::ABC_Path::Solver::Base'
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'get'
Has already been unwrapped into directory C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'make'
Has already been made
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'test'
Running make test
Has already been tested successfully
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'get'
Has already been unwrapped into directory C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'make'
CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
>>> nmake
Microsoft (R) Program Maintenance Utility Version 7.00.8882
Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm
cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm
cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm
cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm
cp lib/Games/ABC_Path/Generator/Constants.pm blib\lib\Games\ABC_Path\Generator\Constants.pm
cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm
cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm
C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-gen blib\script\abc-path-gen
pl2bat.bat blib\script\abc-path-gen
SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
nmake -- OK
Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'test'
Running make test
>>> nmake test TEST_VERBOSE=1
Microsoft (R) Program Maintenance Utility Version 7.00.8882
Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-gen blib\script\abc-path-gen
pl2bat.bat blib\script\abc-path-gen
C:\Perl64-5.12\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t
# Testing Games::ABC_Path::Generator 0.1.0, Perl 5.012000, C:\Perl64-5.12\bin\perl.exe
t/00-load.t ........
1..3
ok 1 - use Games::ABC_Path::Generator;
ok 2 - use Games::ABC_Path::MicrosoftRand;
ok 3 - use Games::ABC_Path::Generator::App;
ok
t/cmd-line-test.t ..
1..3
ok 1 - For seed \#1
ok 2 - Riddle mode for seed \#1
ok 3 - Default is riddle mode (for seed \#1)
ok
t/manifest.t ....... skipped: Author tests not required for installation
t/ms-rand.t ........
1..5
ok 1 - First result for seed 1 is 41.
ok 2 - 2nd result for seed 1 is 18,467.
ok 3 - 3rd result for seed 1 is 6,334.
ok 4 - Array was shuffled.
ok 5 - shuffle returns the same array.
ok
t/pod-coverage.t ...
1..7
ok 1 - Pod coverage on Games::ABC_Path::Generator
ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand
ok 3 - Pod coverage on Games::ABC_Path::Generator::App
ok 4 - Pod coverage on Games::ABC_Path::Generator::Base
ok 5 - Pod coverage on Games::ABC_Path::Generator::Constants
ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj
ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj
ok
t/pod.t ............
1..9
ok 1 - POD test for blib\script\abc-path-gen (no pod)
ok 2 - POD test for blib\script\abc-path-gen.bat (no pod)
ok 3 - POD test for blib\lib\Games\ABC_Path\Generator.pm
ok 4 - POD test for blib\lib\Games\ABC_Path\MicrosoftRand.pm
ok 5 - POD test for blib\lib\Games\ABC_Path\Generator\App.pm
ok 6 - POD test for blib\lib\Games\ABC_Path\Generator\Base.pm
ok 7 - POD test for blib\lib\Games\ABC_Path\Generator\Constants.pm
ok 8 - POD test for blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm
ok 9 - POD test for blib\lib\Games\ABC_Path\Generator\RiddleObj.pm
ok
t/riddle-obj.t .....
1..12
ok 1 - Riddle was initialized
ok 2 - get_riddle_v1_string()
ok 3 - get_letters_of_clue type col
ok 4 - get_letters_of_clue type row
ok 5 - get_letters_of_clue type diag
ok 6 - get_letters_of_clue type antidiag
ok 7 - Layout was returned.
ok 8 - A_pos is correct.
ok 9 - get_A_xy is ok.
ok 10 - get_letter_at_pos No. 1
ok 11 - get_letter_at_pos No. 2
ok 12 - get_letter_at_pos No. 3
ok
All tests successful.
Files=7, Tests=39, 2 wallclock secs ( 0.03 usr + 0.03 sys = 0.06 CPU)
Result: PASS
SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
nmake test TEST_VERBOSE=1 -- OK
Shlomi Fish <shlomif@iglu.org.il>
a generator for ABC Path puzzle games.
>>> (cd C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK && tar cvf - Games-ABC_Path-Generator-v0.1.0.ppd blib) | gzip -c >C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz
Games-ABC_Path-Generator-v0.1.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Generator/
blib/lib/Games/ABC_Path/Generator/App.pm
blib/lib/Games/ABC_Path/Generator/Base.pm
blib/lib/Games/ABC_Path/Generator/Constants.pm
blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
blib/lib/Games/ABC_Path/Generator.pm
blib/lib/Games/ABC_Path/MicrosoftRand.pm
blib/script/
blib/script/abc-path-gen
blib/script/abc-path-gen.bat
>>> mv C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK/Games-ABC_Path-Generator-v0.1.0.ppd C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF
Finished 2011-07-24T12:44:30