PATH=C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Perforce;C:\mysql\bin Start 2011-07-24T12:44:19 ActivePerl-1200 CPAN-1.9402 LIB=C:\PlatSDK\Lib\AMD64;C:\PlatSDK\Lib\AMD64\atlmfc INCLUDE=C:\PlatSDK\Include;C:\PlatSDK\Include\crt;C:\PlatSDK\Include\crt\sys;C:\PlatSDK\Include\mfc;C:\PlatSDK\Include\atl PATH=C:/CPANFL~1.12/var/libs/bin;C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~1\v1.0;C:\PROGRA~2\Perforce;C:\mysql\bin Going to read 'C:\cpanfly-5.12\var\cpan\Metadata' Database was generated on Sun, 24 Jul 2011 18:27:13 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Checksum for C:\cpanfly-5.12\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.1.0.tar.gz ok Games-ABC_Path-Generator-v0.1.0 Games-ABC_Path-Generator-v0.1.0/README Games-ABC_Path-Generator-v0.1.0/Makefile.PL Games-ABC_Path-Generator-v0.1.0/META.json Games-ABC_Path-Generator-v0.1.0/MANIFEST Games-ABC_Path-Generator-v0.1.0/Build.PL Games-ABC_Path-Generator-v0.1.0/Changes Games-ABC_Path-Generator-v0.1.0/META.yml Games-ABC_Path-Generator-v0.1.0/scripts Games-ABC_Path-Generator-v0.1.0/scripts/tag-release.pl Games-ABC_Path-Generator-v0.1.0/scripts/abc-path-gen Games-ABC_Path-Generator-v0.1.0/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.1.0/t Games-ABC_Path-Generator-v0.1.0/t/pod-coverage.t Games-ABC_Path-Generator-v0.1.0/t/manifest.t Games-ABC_Path-Generator-v0.1.0/t/ms-rand.t Games-ABC_Path-Generator-v0.1.0/t/riddle-obj.t Games-ABC_Path-Generator-v0.1.0/t/pod.t Games-ABC_Path-Generator-v0.1.0/t/00-load.t Games-ABC_Path-Generator-v0.1.0/t/cmd-line-test.t Games-ABC_Path-Generator-v0.1.0/lib Games-ABC_Path-Generator-v0.1.0/lib/Games Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Constants.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.1.0/inc Games-ABC_Path-Generator-v0.1.0/inc/Test Games-ABC_Path-Generator-v0.1.0/inc/Test/Run Games-ABC_Path-Generator-v0.1.0/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz >>> C:\Perl64-5.12\bin\perl.exe Makefile.PL Warning: prerequisite Games::ABC_Path::Solver::Base 0.002000 not found. We have 0.0.1. Warning: prerequisite Games::ABC_Path::Solver::Constants 0.002000 not found. Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Generator ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz ---- Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Base [requires] Running make test Delayed until after prerequisites Running test for module 'Games::ABC_Path::Solver::Constants' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Checksum for C:\cpanfly-5.12\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.2.0.tar.gz ok Games-ABC_Path-Solver-v0.2.0 Games-ABC_Path-Solver-v0.2.0/README Games-ABC_Path-Solver-v0.2.0/Makefile.PL Games-ABC_Path-Solver-v0.2.0/META.json Games-ABC_Path-Solver-v0.2.0/MANIFEST Games-ABC_Path-Solver-v0.2.0/MANIFEST.SKIP Games-ABC_Path-Solver-v0.2.0/Build.PL Games-ABC_Path-Solver-v0.2.0/Changes Games-ABC_Path-Solver-v0.2.0/META.yml Games-ABC_Path-Solver-v0.2.0/scripts Games-ABC_Path-Solver-v0.2.0/scripts/tag-release.pl Games-ABC_Path-Solver-v0.2.0/scripts/abc-path-solve Games-ABC_Path-Solver-v0.2.0/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.2.0/t Games-ABC_Path-Solver-v0.2.0/t/pod-coverage.t Games-ABC_Path-Solver-v0.2.0/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.2.0/t/input-from-string.t Games-ABC_Path-Solver-v0.2.0/t/pod.t Games-ABC_Path-Solver-v0.2.0/t/00-load.t Games-ABC_Path-Solver-v0.2.0/t/results Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.2.0/t/layouts Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.2.0/lib Games-ABC_Path-Solver-v0.2.0/lib/Games Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.2.0/inc Games-ABC_Path-Solver-v0.2.0/inc/Test Games-ABC_Path-Solver-v0.2.0/inc/Test/Run Games-ABC_Path-Solver-v0.2.0/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz >>> C:\Perl64-5.12\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve C:\Perl64-5.12\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.2.0, Perl 5.012000, C:\Perl64-5.12\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..12 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::App ok 3 - Pod coverage on Games::ABC_Path::Solver::Base ok 4 - Pod coverage on Games::ABC_Path::Solver::Board ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants ok 6 - Pod coverage on Games::ABC_Path::Solver::Move ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..14 ok 1 - POD test for blib\script\abc-path-solve ok 2 - POD test for blib\script\abc-path-solve.bat ok 3 - POD test for blib\lib\Games\ABC_Path\Solver.pm ok 4 - POD test for blib\lib\Games\ABC_Path\Solver\App.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Solver\Base.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Solver\Board.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Solver\Constants.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Solver\Move.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm ok 10 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm ok 11 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm ok 12 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm ok 13 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm ok 14 - POD test for blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=5, Tests=37, 1 wallclock secs ( 0.05 usr + 0.01 sys = 0.06 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm && tar cvf - Games-ABC_Path-Solver-v0.2.0.ppd blib) | gzip -c >C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Games-ABC_Path-Solver-v0.2.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat >>> mv C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/Games-ABC_Path-Solver-v0.2.0.ppd C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF Megalib: No ordering between package Games-ABC_Path-Solver-v0.0.1 and Games-ABC_Path-Solver-v0.2.0 at C:\cpanfly-5.12\lib/Fly/Megalib.pm line 53 Running test for module 'Games::ABC_Path::Solver::Base' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'make' CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm cp lib/Games/ABC_Path/Generator/Constants.pm blib\lib\Games\ABC_Path\Generator\Constants.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz nmake -- OK Prepending C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/arch C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-eocvWm/blib/lib to PERL5LIB for 'test' Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen C:\Perl64-5.12\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Generator 0.1.0, Perl 5.012000, C:\Perl64-5.12\bin\perl.exe t/00-load.t ........ 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok t/cmd-line-test.t .. 1..3 ok 1 - For seed \#1 ok 2 - Riddle mode for seed \#1 ok 3 - Default is riddle mode (for seed \#1) ok t/manifest.t ....... skipped: Author tests not required for installation t/ms-rand.t ........ 1..5 ok 1 - First result for seed 1 is 41. ok 2 - 2nd result for seed 1 is 18,467. ok 3 - 3rd result for seed 1 is 6,334. ok 4 - Array was shuffled. ok 5 - shuffle returns the same array. ok t/pod-coverage.t ... 1..7 ok 1 - Pod coverage on Games::ABC_Path::Generator ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 3 - Pod coverage on Games::ABC_Path::Generator::App ok 4 - Pod coverage on Games::ABC_Path::Generator::Base ok 5 - Pod coverage on Games::ABC_Path::Generator::Constants ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok t/pod.t ............ 1..9 ok 1 - POD test for blib\script\abc-path-gen (no pod) ok 2 - POD test for blib\script\abc-path-gen.bat (no pod) ok 3 - POD test for blib\lib\Games\ABC_Path\Generator.pm ok 4 - POD test for blib\lib\Games\ABC_Path\MicrosoftRand.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Generator\App.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Generator\Base.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Generator\Constants.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Generator\RiddleObj.pm ok t/riddle-obj.t ..... 1..12 ok 1 - Riddle was initialized ok 2 - get_riddle_v1_string() ok 3 - get_letters_of_clue type col ok 4 - get_letters_of_clue type row ok 5 - get_letters_of_clue type diag ok 6 - get_letters_of_clue type antidiag ok 7 - Layout was returned. ok 8 - A_pos is correct. ok 9 - get_A_xy is ok. ok 10 - get_letter_at_pos No. 1 ok 11 - get_letter_at_pos No. 2 ok 12 - get_letter_at_pos No. 3 ok All tests successful. Files=7, Tests=39, 2 wallclock secs ( 0.03 usr + 0.03 sys = 0.06 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a generator for ABC Path puzzle games. >>> (cd C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK && tar cvf - Games-ABC_Path-Generator-v0.1.0.ppd blib) | gzip -c >C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Games-ABC_Path-Generator-v0.1.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Generator/ blib/lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Constants.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm blib/script/ blib/script/abc-path-gen blib/script/abc-path-gen.bat >>> mv C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-kuoSGK/Games-ABC_Path-Generator-v0.1.0.ppd C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF Finished 2011-07-24T12:44:30