PATH=C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Perforce;C:\mysql\bin Start 2011-01-11T03:37:48 ActivePerl-1200 CPAN-1.9402 LIB=C:\PlatSDK\Lib\AMD64;C:\PlatSDK\Lib\AMD64\atlmfc INCLUDE=C:\PlatSDK\Include;C:\PlatSDK\Include\crt;C:\PlatSDK\Include\crt\sys;C:\PlatSDK\Include\mfc;C:\PlatSDK\Include\atl PATH=C:/CPANFL~1.12/var/libs/bin;C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.12\site\bin;C:\Perl64-5.12\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~1\v1.0;C:\PROGRA~2\Perforce;C:\mysql\bin Going to read 'C:\cpanfly-5.12\var\cpan\Metadata' Database was generated on Mon, 10 Jan 2011 22:37:39 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS Checksum for C:\cpanfly-5.12\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.0.2.tar.gz ok Games-ABC_Path-Solver-v0.0.2 Games-ABC_Path-Solver-v0.0.2/README Games-ABC_Path-Solver-v0.0.2/Makefile.PL Games-ABC_Path-Solver-v0.0.2/MANIFEST Games-ABC_Path-Solver-v0.0.2/MANIFEST.SKIP Games-ABC_Path-Solver-v0.0.2/Build.PL Games-ABC_Path-Solver-v0.0.2/Changes Games-ABC_Path-Solver-v0.0.2/META.yml Games-ABC_Path-Solver-v0.0.2/scripts Games-ABC_Path-Solver-v0.0.2/scripts/abc-path-solve Games-ABC_Path-Solver-v0.0.2/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.0.2/t Games-ABC_Path-Solver-v0.0.2/t/pod-coverage.t Games-ABC_Path-Solver-v0.0.2/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.0.2/t/pod.t Games-ABC_Path-Solver-v0.0.2/t/00-load.t Games-ABC_Path-Solver-v0.0.2/t/results Games-ABC_Path-Solver-v0.0.2/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.0.2/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.0.2/t/layouts Games-ABC_Path-Solver-v0.0.2/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.0.2/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.0.2/lib Games-ABC_Path-Solver-v0.0.2/lib/Games Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.0.2/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.0.2/inc Games-ABC_Path-Solver-v0.0.2/inc/Test Games-ABC_Path-Solver-v0.0.2/inc/Test/Run Games-ABC_Path-Solver-v0.0.2/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz >>> C:\Perl64-5.12\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl64-5.12\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve C:\Perl64-5.12\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.0.2, Perl 5.012000, C:\Perl64-5.12\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/pod-coverage.t ............... 1..10 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::Base ok 3 - Pod coverage on Games::ABC_Path::Solver::Board ok 4 - Pod coverage on Games::ABC_Path::Solver::Move ok 5 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 6 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..12 ok 1 - POD test for blib\script\abc-path-solve (no pod) ok 2 - POD test for blib\script\abc-path-solve.bat (no pod) ok 3 - POD test for blib\lib\Games\ABC_Path\Solver.pm ok 4 - POD test for blib\lib\Games\ABC_Path\Solver\Base.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Solver\Board.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Solver\Move.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm ok 10 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm ok 11 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm ok 12 - POD test for blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=4, Tests=30, 1 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.0.2-l0GhYE && tar cvf - Games-ABC_Path-Solver-v0.0.2.ppd blib) | gzip -c >C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.2.tar.gz Games-ABC_Path-Solver-v0.0.2.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat >>> mv C:\cpanfly-5.12\var\cpan\build\Games-ABC_Path-Solver-v0.0.2-l0GhYE/Games-ABC_Path-Solver-v0.0.2.ppd C:/cpanfly-5.12/var/REPO/S/SH/SHLOMIF Megalib: No ordering between package Games-ABC_Path-Solver-v0.0.1 and Games-ABC_Path-Solver-v0.0.2 at C:\cpanfly-5.12\lib/Fly/Megalib.pm line 53 Finished 2011-01-11T03:37:53