PATH=C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.16\site\bin;C:\Perl64-5.16\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Perforce;C:\instantclient_11_2;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Perforce;C:\mysql\bin Start 2013-05-22T03:53:27 ActivePerl-1600 CPAN-1.9800 LIB=C:\PlatSDK\Lib\AMD64;C:\PlatSDK\Lib\AMD64\atlmfc INCLUDE=C:\PlatSDK\Include;C:\PlatSDK\Include\crt;C:\PlatSDK\Include\crt\sys;C:\PlatSDK\Include\mfc;C:\PlatSDK\Include\atl PATH=C:/CPANFL~1.16/var/libs/bin;C:\PlatSDK\Bin\Win64\x86\AMD64;C:\PlatSDK\Bin;C:\PlatSDK\Bin\WinNT;C:\Perl64-5.16\site\bin;C:\Perl64-5.16\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~1\v1.0;C:\PROGRA~2\Perforce;C:\INSTAN~1;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~1\v1.0;C:\PROGRA~2\Perforce;C:\mysql\bin Reading 'C:\cpanfly-5.16\var\cpan\Metadata' Database was generated on Wed, 22 May 2013 09:07:13 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz Checksum for C:\cpanfly-5.16\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.1.1.tar.gz ok Games-ABC_Path-Generator-v0.1.1 Games-ABC_Path-Generator-v0.1.1/Changes Games-ABC_Path-Generator-v0.1.1/MANIFEST Games-ABC_Path-Generator-v0.1.1/Build.PL Games-ABC_Path-Generator-v0.1.1/Makefile.PL Games-ABC_Path-Generator-v0.1.1/META.yml Games-ABC_Path-Generator-v0.1.1/META.json Games-ABC_Path-Generator-v0.1.1/README Games-ABC_Path-Generator-v0.1.1/lib Games-ABC_Path-Generator-v0.1.1/lib/Games Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/Coord.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.1.1/inc Games-ABC_Path-Generator-v0.1.1/inc/Test Games-ABC_Path-Generator-v0.1.1/inc/Test/Run Games-ABC_Path-Generator-v0.1.1/inc/Test/Run/Builder.pm Games-ABC_Path-Generator-v0.1.1/t Games-ABC_Path-Generator-v0.1.1/t/cmd-line-test.t Games-ABC_Path-Generator-v0.1.1/t/00-load.t Games-ABC_Path-Generator-v0.1.1/t/ms-rand.t Games-ABC_Path-Generator-v0.1.1/t/manifest.t Games-ABC_Path-Generator-v0.1.1/t/style-trailing-space.t Games-ABC_Path-Generator-v0.1.1/t/pod-coverage.t Games-ABC_Path-Generator-v0.1.1/t/cpan-changes.t Games-ABC_Path-Generator-v0.1.1/t/pod.t Games-ABC_Path-Generator-v0.1.1/t/riddle-obj.t Games-ABC_Path-Generator-v0.1.1/scripts Games-ABC_Path-Generator-v0.1.1/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.1.1/scripts/tag-release.pl Games-ABC_Path-Generator-v0.1.1/scripts/abc-path-gen CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz >>> C:\Perl64-5.16\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Generator Writing MYMETA.yml and MYMETA.json ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz ---- Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Board [requires] Games::ABC_Path::Solver::Coord [requires] Games::ABC_Path::Solver::Base [requires] Running make test Delayed until after prerequisites Running test for module 'Games::ABC_Path::Solver::Constants' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Checksum for C:\cpanfly-5.16\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.3.2.tar.gz ok Games-ABC_Path-Solver-v0.3.2 Games-ABC_Path-Solver-v0.3.2/Changes Games-ABC_Path-Solver-v0.3.2/MANIFEST Games-ABC_Path-Solver-v0.3.2/Build.PL Games-ABC_Path-Solver-v0.3.2/Makefile.PL Games-ABC_Path-Solver-v0.3.2/META.yml Games-ABC_Path-Solver-v0.3.2/MANIFEST.SKIP Games-ABC_Path-Solver-v0.3.2/META.json Games-ABC_Path-Solver-v0.3.2/README Games-ABC_Path-Solver-v0.3.2/lib Games-ABC_Path-Solver-v0.3.2/lib/Games Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Coord.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.3.2/inc Games-ABC_Path-Solver-v0.3.2/inc/Test Games-ABC_Path-Solver-v0.3.2/inc/Test/Run Games-ABC_Path-Solver-v0.3.2/inc/Test/Run/Builder.pm Games-ABC_Path-Solver-v0.3.2/t Games-ABC_Path-Solver-v0.3.2/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.3.2/t/00-load.t Games-ABC_Path-Solver-v0.3.2/t/style-trailing-space.t Games-ABC_Path-Solver-v0.3.2/t/pod-coverage.t Games-ABC_Path-Solver-v0.3.2/t/input-from-string.t Games-ABC_Path-Solver-v0.3.2/t/cpan-changes.t Games-ABC_Path-Solver-v0.3.2/t/pod.t Games-ABC_Path-Solver-v0.3.2/t/results Games-ABC_Path-Solver-v0.3.2/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.3.2/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.3.2/t/layouts Games-ABC_Path-Solver-v0.3.2/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.3.2/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.3.2/scripts Games-ABC_Path-Solver-v0.3.2/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.3.2/scripts/tag-release.pl Games-ABC_Path-Solver-v0.3.2/scripts/abc-path-solve CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz >>> C:\Perl64-5.16\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver Writing MYMETA.yml and MYMETA.json >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm cp lib/Games/ABC_Path/Solver/Coord.pm blib\lib\Games\ABC_Path\Solver\Coord.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm C:\Perl64-5.16\bin\perl.exe -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl64-5.16\bin\perl.exe -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve C:\Perl64-5.16\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.3.2, Perl 5.016000, C:\Perl64-5.16\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/cpan-changes.t ............... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..13 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::App ok 3 - Pod coverage on Games::ABC_Path::Solver::Base ok 4 - Pod coverage on Games::ABC_Path::Solver::Board ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants ok 6 - Pod coverage on Games::ABC_Path::Solver::Coord ok 7 - Pod coverage on Games::ABC_Path::Solver::Move ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..15 ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok 14 - POD test for blib/script/abc-path-solve ok 15 - POD test for blib/script/abc-path-solve.bat ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok t/style-trailing-space.t ....... 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=7, Tests=44, 3 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> A Solver for ABC Path >>> (cd C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO && tar cvf - Games-ABC_Path-Solver-v0.3.2.ppd blib) | gzip -c >C:/cpanfly-5.16/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Games-ABC_Path-Solver-v0.3.2.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat >>> mv C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/Games-ABC_Path-Solver-v0.3.2.ppd C:/cpanfly-5.16/var/REPO/S/SH/SHLOMIF Megalib: DBI object version 1.625 does not match $DBI::VERSION 1.627 at C:/Perl64-5.16/lib/DynaLoader.pm line 214. BEGIN failed--compilation aborted at C:/cpanfly-5.16/var/megalib/DBI.pm line 278. Compilation failed in require at C:\cpanfly-5.16\lib/ActivePerl/PPM/InstallArea.pm line 699. ...propagated at C:\cpanfly-5.16\lib/ActivePerl/PPM/DBH.pm line 11. Compilation failed in require at C:\cpanfly-5.16\lib/Fly/MakePPD.pm line 285. Running test for module 'Games::ABC_Path::Solver::Board' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Coord' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Base' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Generator-v0.1.1-ZckOD6 Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'make' CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm cp lib/Games/ABC_Path/Generator/Coord.pm blib\lib\Games\ABC_Path\Generator\Coord.pm C:\Perl64-5.16\bin\perl.exe -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz nmake -- OK Prepending C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/arch C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Solver-v0.3.2-xAp7FO/blib/lib to PERL5LIB for 'test' Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl64-5.16\bin\perl.exe -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen C:\Perl64-5.16\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Generator 0.1.1, Perl 5.016000, C:\Perl64-5.16\bin\perl.exe t/00-load.t ............... 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok t/cmd-line-test.t ......... 1..3 ok 1 - For seed \#1 ok 2 - Riddle mode for seed \#1 ok 3 - Default is riddle mode (for seed \#1) ok t/cpan-changes.t .......... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/manifest.t .............. skipped: Author tests not required for installation t/ms-rand.t ............... 1..5 ok 1 - First result for seed 1 is 41. ok 2 - 2nd result for seed 1 is 18,467. ok 3 - 3rd result for seed 1 is 6,334. ok 4 - Array was shuffled. ok 5 - shuffle returns the same array. ok t/pod-coverage.t .......... 1..7 ok 1 - Pod coverage on Games::ABC_Path::Generator ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 3 - Pod coverage on Games::ABC_Path::Generator::App ok 4 - Pod coverage on Games::ABC_Path::Generator::Base ok 5 - Pod coverage on Games::ABC_Path::Generator::Coord ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok t/pod.t ................... 1..9 ok 1 - POD test for blib/lib/Games/ABC_Path/Generator.pm ok 2 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm ok 8 - POD test for blib/script/abc-path-gen (no pod) ok 9 - POD test for blib/script/abc-path-gen.bat (no pod) ok t/riddle-obj.t ............ 1..12 ok 1 - Riddle was initialized ok 2 - get_riddle_v1_string() ok 3 - get_letters_of_clue type col ok 4 - get_letters_of_clue type row ok 5 - get_letters_of_clue type diag ok 6 - get_letters_of_clue type antidiag ok 7 - Layout was returned. ok 8 - A_pos is correct. ok 9 - get_A_xy is ok. ok 10 - get_letter_at_pos No. 1 ok 11 - get_letter_at_pos No. 2 ok 12 - get_letter_at_pos No. 3 ok t/style-trailing-space.t .. 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=9, Tests=44, 3 wallclock secs ( 0.06 usr + 0.03 sys = 0.09 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> A generator for ABC Path puzzle games >>> (cd C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Generator-v0.1.1-ZckOD6 && tar cvf - Games-ABC_Path-Generator-v0.1.1.ppd blib) | gzip -c >C:/cpanfly-5.16/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz Games-ABC_Path-Generator-v0.1.1.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Generator/ blib/lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm blib/script/ blib/script/abc-path-gen blib/script/abc-path-gen.bat >>> mv C:\cpanfly-5.16\var\cpan\build\Games-ABC_Path-Generator-v0.1.1-ZckOD6/Games-ABC_Path-Generator-v0.1.1.ppd C:/cpanfly-5.16/var/REPO/S/SH/SHLOMIF Megalib: Attempt to reload Fly/Megalib.pm aborted. Compilation failed in require at C:\cpanfly-5.16\lib/Fly/MakePPD.pm line 285. Finished 2013-05-22T03:53:44