PATH=C:\cpanfly-5.24-64\var\megalib\bin;C:\Perl-5.24-64\site\bin;C:\Perl-5.24-64\bin;C:\MinGW-64\bin;C:\cygwin\bin;C:\instantclient_11_2-64;C:\cpanfly-5.24-64\var\megalib\bin;C:\Perl-5.24-64\site\bin;C:\Perl-5.24-64\bin;C:\MinGW-64\bin;C:\cygwin\bin;C:\instantclient_11_2-64;C:\p4;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Git\cmd;C:\Program Files (x86)\CMake\bin
Start 2016-08-17T07:07:16
ActivePerl-2400 CPAN-2.10
PATH=C:/CPANFL~1.24-/var/libs/bin;C:\CPANFL~1.24-\var\megalib\bin;C:\PERL-5~1.24-\site\bin;C:\PERL-5~1.24-\bin;C:\MinGW-64\bin;C:\cygwin\bin;C:\INSTAN~1;C:\CPANFL~1.24-\var\megalib\bin;C:\PERL-5~1.24-\site\bin;C:\PERL-5~1.24-\bin;C:\MinGW-64\bin;C:\cygwin\bin;C:\INSTAN~1;C:\p4;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WINDOW~1\v1.0\;C:\PROGRA~1\Git\cmd;C:\PROGRA~2\CMake\bin
Reading 'C:\cpanfly-5.24-64\var\cpan\Metadata'
Database was generated on Tue, 16 Aug 2016 03:17:02 GMT
Checksum for C:\cpanfly-5.24-64\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.2.0.tar.gz ok
Games-ABC_Path-Generator-v0.2.0
Games-ABC_Path-Generator-v0.2.0/Changes
Games-ABC_Path-Generator-v0.2.0/MANIFEST
Games-ABC_Path-Generator-v0.2.0/Build.PL
Games-ABC_Path-Generator-v0.2.0/Makefile.PL
Games-ABC_Path-Generator-v0.2.0/META.yml
Games-ABC_Path-Generator-v0.2.0/META.json
Games-ABC_Path-Generator-v0.2.0/README
Games-ABC_Path-Generator-v0.2.0/lib
Games-ABC_Path-Generator-v0.2.0/lib/Games
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/MicrosoftRand.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/RiddleObj.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Base.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Coord.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/App.pm
Games-ABC_Path-Generator-v0.2.0/inc
Games-ABC_Path-Generator-v0.2.0/inc/Test
Games-ABC_Path-Generator-v0.2.0/inc/Test/Run
Games-ABC_Path-Generator-v0.2.0/inc/Test/Run/Builder.pm
Games-ABC_Path-Generator-v0.2.0/t
Games-ABC_Path-Generator-v0.2.0/t/cmd-line-test.t
Games-ABC_Path-Generator-v0.2.0/t/00-load.t
Games-ABC_Path-Generator-v0.2.0/t/ms-rand.t
Games-ABC_Path-Generator-v0.2.0/t/manifest.t
Games-ABC_Path-Generator-v0.2.0/t/style-trailing-space.t
Games-ABC_Path-Generator-v0.2.0/t/pod-coverage.t
Games-ABC_Path-Generator-v0.2.0/t/cpan-changes.t
Games-ABC_Path-Generator-v0.2.0/t/pod.t
Games-ABC_Path-Generator-v0.2.0/t/riddle-obj.t
Games-ABC_Path-Generator-v0.2.0/scripts
Games-ABC_Path-Generator-v0.2.0/scripts/bump-version-number.pl
Games-ABC_Path-Generator-v0.2.0/scripts/tag-release.pl
Games-ABC_Path-Generator-v0.2.0/scripts/abc-path-gen
Configuring S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz with Makefile.PL
>>> C:\Perl-5.24-64\bin\perl.exe Makefile.PL
Warning: prerequisite Games::ABC_Path::Solver::Base 0.003000 not found.
Warning: prerequisite Games::ABC_Path::Solver::Board 0.003000 not found.
Warning: prerequisite Games::ABC_Path::Solver::Constants 0.003000 not found.
Warning: prerequisite Games::ABC_Path::Solver::Coord 0.003000 not found.
Checking if your kit is complete...
Looks good
Have \cpanfl~1.24-\var\megalib
Want \perl-5~1.24-\lib
Your perl and your Config.pm seem to have different ideas about the
architecture they are running on.
Perl thinks: [megalib]
Config says: [MSWin32-x64-multi-thread]
This may or may not cause problems. Please check your installation of perl
if you have problems building this extension.
Generating a dmake-style Makefile
Writing Makefile for Games::ABC_Path::Generator
Writing MYMETA.yml and MYMETA.json
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
C:\Perl-5.24-64\bin\perl.exe Makefile.PL -- OK
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
---- Unsatisfied dependencies detected during ----
---- SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ----
Games::ABC_Path::Solver::Board [requires]
Games::ABC_Path::Solver::Coord [requires]
Games::ABC_Path::Solver::Constants [requires]
Games::ABC_Path::Solver::Base [requires]
Running test for module 'Games::ABC_Path::Solver::Board'
Checksum for C:\cpanfly-5.24-64\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.4.0.tar.gz ok
Games-ABC_Path-Solver-v0.4.0
Games-ABC_Path-Solver-v0.4.0/Changes
Games-ABC_Path-Solver-v0.4.0/LICENSE
Games-ABC_Path-Solver-v0.4.0/MANIFEST
Games-ABC_Path-Solver-v0.4.0/Build.PL
Games-ABC_Path-Solver-v0.4.0/Makefile.PL
Games-ABC_Path-Solver-v0.4.0/META.yml
Games-ABC_Path-Solver-v0.4.0/MANIFEST.SKIP
Games-ABC_Path-Solver-v0.4.0/META.json
Games-ABC_Path-Solver-v0.4.0/README
Games-ABC_Path-Solver-v0.4.0/lib
Games-ABC_Path-Solver-v0.4.0/lib/Games
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Base.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Coord.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Board.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/App.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Constants.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
Games-ABC_Path-Solver-v0.4.0/inc
Games-ABC_Path-Solver-v0.4.0/inc/Test
Games-ABC_Path-Solver-v0.4.0/inc/Test/Run
Games-ABC_Path-Solver-v0.4.0/inc/Test/Run/Builder.pm
Games-ABC_Path-Solver-v0.4.0/t
Games-ABC_Path-Solver-v0.4.0/t/solver-output-system-test.t
Games-ABC_Path-Solver-v0.4.0/t/00-load.t
Games-ABC_Path-Solver-v0.4.0/t/style-trailing-space.t
Games-ABC_Path-Solver-v0.4.0/t/pod-coverage.t
Games-ABC_Path-Solver-v0.4.0/t/input-from-string.t
Games-ABC_Path-Solver-v0.4.0/t/cpan-changes.t
Games-ABC_Path-Solver-v0.4.0/t/pod.t
Games-ABC_Path-Solver-v0.4.0/t/results
Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-22.abc-path-sol
Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-21.abc-path-sol
Games-ABC_Path-Solver-v0.4.0/t/layouts
Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-22.abc-path
Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-21.abc-path
Games-ABC_Path-Solver-v0.4.0/scripts
Games-ABC_Path-Solver-v0.4.0/scripts/bump-version-number.pl
Games-ABC_Path-Solver-v0.4.0/scripts/tag-release.pl
Games-ABC_Path-Solver-v0.4.0/scripts/abc-path-solve
Configuring S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz with Makefile.PL
>>> C:\Perl-5.24-64\bin\perl.exe Makefile.PL
Checking if your kit is complete...
Looks good
Have \cpanfl~1.24-\var\megalib
Want \perl-5~1.24-\lib
Your perl and your Config.pm seem to have different ideas about the
architecture they are running on.
Perl thinks: [megalib]
Config says: [MSWin32-x64-multi-thread]
This may or may not cause problems. Please check your installation of perl
if you have problems building this extension.
Generating a dmake-style Makefile
Writing Makefile for Games::ABC_Path::Solver
Writing MYMETA.yml and MYMETA.json
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
C:\Perl-5.24-64\bin\perl.exe Makefile.PL -- OK
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
>>> dmake
cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm
cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm
cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm
cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm
cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm
cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm
cp lib/Games/ABC_Path/Solver/Coord.pm blib\lib\Games\ABC_Path\Solver\Coord.pm
cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm
cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm
cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm
cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm
"C:\Perl-5.24-64\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve
pl2bat.bat blib\script\abc-path-solve
dmake: Warning: -- Target [blib\script\abc-path-solve] was made but the time stamp has not been updated.
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
dmake -- OK
Running make test
>>> dmake test TEST_VERBOSE=1
"C:\Perl-5.24-64\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve
pl2bat.bat blib\script\abc-path-solve
"C:\Perl-5.24-64\bin\perl.exe" "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib\lib', 'blib\arch')" t/*.t
# Testing Games::ABC_Path::Solver::Base 0.4.0, Perl 5.024000, C:\Perl-5.24-64\bin\perl.exe
t/00-load.t ....................
1..4
ok 1 - use Games::ABC_Path::Solver::Base;
ok 2 - use Games::ABC_Path::Solver;
ok 3 - use Games::ABC_Path::Solver::Move;
ok 4 - use Games::ABC_Path::Solver::Board;
ok
t/cpan-changes.t ...............
1..4
ok 1 - Changes is loadable
ok 2 - Changes contains at least one release
ok 3 - Changes contains valid release dates
ok 4 - Changes contains valid version numbers
ok
t/input-from-string.t ..........
1..3
ok 1 - Solver was initialized.
ok 2 - One successful layout
ok 3 - Success table is right.
ok
t/pod-coverage.t ...............
1..13
ok 1 - Pod coverage on Games::ABC_Path::Solver
ok 2 - Pod coverage on Games::ABC_Path::Solver::App
ok 3 - Pod coverage on Games::ABC_Path::Solver::Base
ok 4 - Pod coverage on Games::ABC_Path::Solver::Board
ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants
ok 6 - Pod coverage on Games::ABC_Path::Solver::Coord
ok 7 - Pod coverage on Games::ABC_Path::Solver::Move
ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter
ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell
ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity
ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError
ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess
ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell
ok
t/pod.t ........................
1..15
ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm
ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm
ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm
ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm
ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm
ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm
ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm
ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
ok 14 - POD test for blib/script/abc-path-solve
ok 15 - POD test for blib/script/abc-path-solve.bat
ok
t/solver-output-system-test.t ..
1..6
ok 1 - Process ended successfully.
ok 2 - Output is OK.
ok 3 - Process ended successfully.
ok 4 - Output is OK.
ok 5 - Process ended successfully.
ok 6 - Output of --gen-v1-template is OK.
ok
t/style-trailing-space.t .......
1..1
ok 1 - No trailing space was found.
ok
All tests successful.
Files=7, Tests=46, 3 wallclock secs ( 0.09 usr + 0.02 sys = 0.11 CPU)
Result: PASS
dmake: Warning: -- Target [blib\script\abc-path-solve] was made but the time stamp has not been updated.
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
dmake test TEST_VERBOSE=1 -- OK
Fetching with LWP:
http://ppm.activestate.com/CPAN/authors/id/S/SH/SHLOMIF/CHECKSUMS
Shlomi Fish <shlomif@shlomifish.org>
A Solver for ABC Path
>>> (cd C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps && tar cvf - Games-ABC_Path-Solver-v0.4.0.ppd blib) | gzip -c >C:/cpanfly-5.24-64/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Games-ABC_Path-Solver-v0.4.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Solver/
blib/lib/Games/ABC_Path/Solver/App.pm
blib/lib/Games/ABC_Path/Solver/Base.pm
blib/lib/Games/ABC_Path/Solver/Board.pm
blib/lib/Games/ABC_Path/Solver/Constants.pm
blib/lib/Games/ABC_Path/Solver/Coord.pm
blib/lib/Games/ABC_Path/Solver/Move/
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Move.pm
blib/lib/Games/ABC_Path/Solver.pm
blib/script/
blib/script/abc-path-solve
blib/script/abc-path-solve.bat
Running test for module 'Games::ABC_Path::Solver::Coord'
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been unwrapped into directory C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been prepared
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been made
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been tested successfully
Running test for module 'Games::ABC_Path::Solver::Constants'
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been unwrapped into directory C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been prepared
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been made
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been tested successfully
Running test for module 'Games::ABC_Path::Solver::Base'
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been unwrapped into directory C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been prepared
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been made
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Has already been tested successfully
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Has already been unwrapped into directory C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Generator-v0.2.0-gOpHBg
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Has already been prepared
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Prepending C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps/blib/arch C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps/blib/lib to PERL5LIB for 'make'
>>> dmake
cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm
cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm
cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm
cp lib/Games/ABC_Path/Generator/Coord.pm blib\lib\Games\ABC_Path\Generator\Coord.pm
cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm
cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm
cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm
"C:\Perl-5.24-64\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen
pl2bat.bat blib\script\abc-path-gen
dmake: Warning: -- Target [blib\script\abc-path-gen] was made but the time stamp has not been updated.
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
dmake -- OK
Prepending C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps/blib/arch C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-_Vmpps/blib/lib to PERL5LIB for 'test'
Running make test
>>> dmake test TEST_VERBOSE=1
"C:\Perl-5.24-64\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen
pl2bat.bat blib\script\abc-path-gen
"C:\Perl-5.24-64\bin\perl.exe" "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib\lib', 'blib\arch')" t/*.t
# Testing Games::ABC_Path::Generator 0.2.0, Perl 5.024000, C:\Perl-5.24-64\bin\perl.exe
t/00-load.t ...............
1..3
ok 1 - use Games::ABC_Path::Generator;
ok 2 - use Games::ABC_Path::MicrosoftRand;
ok 3 - use Games::ABC_Path::Generator::App;
ok
t/cmd-line-test.t .........
1..4
ok 1 - For seed \#1
ok 2 - Riddle mode for seed \#1
ok 3 - Default is riddle mode (for seed \#1)
ok 4 - Help output is relatively sane.
ok
t/cpan-changes.t ..........
1..4
ok 1 - Changes is loadable
ok 2 - Changes contains at least one release
ok 3 - Changes contains valid release dates
ok 4 - Changes contains valid version numbers
ok
t/manifest.t .............. skipped: Author tests not required for installation
t/ms-rand.t ...............
1..5
ok 1 - First result for seed 1 is 41.
ok 2 - 2nd result for seed 1 is 18,467.
ok 3 - 3rd result for seed 1 is 6,334.
ok 4 - Array was shuffled.
ok 5 - shuffle returns the same array.
ok
t/pod-coverage.t ..........
1..7
ok 1 - Pod coverage on Games::ABC_Path::Generator
ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand
ok 3 - Pod coverage on Games::ABC_Path::Generator::App
ok 4 - Pod coverage on Games::ABC_Path::Generator::Base
ok 5 - Pod coverage on Games::ABC_Path::Generator::Coord
ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj
ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj
ok
t/pod.t ...................
1..9
ok 1 - POD test for blib/lib/Games/ABC_Path/Generator.pm
ok 2 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm
ok 3 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm
ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm
ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm
ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
ok 8 - POD test for blib/script/abc-path-gen
ok 9 - POD test for blib/script/abc-path-gen.bat
ok
t/riddle-obj.t ............
1..12
ok 1 - Riddle was initialized
ok 2 - get_riddle_v1_string()
ok 3 - get_letters_of_clue type col
ok 4 - get_letters_of_clue type row
ok 5 - get_letters_of_clue type diag
ok 6 - get_letters_of_clue type antidiag
ok 7 - Layout was returned.
ok 8 - A_pos is correct.
ok 9 - get_A_xy is ok.
ok 10 - get_letter_at_pos No. 1
ok 11 - get_letter_at_pos No. 2
ok 12 - get_letter_at_pos No. 3
ok
t/style-trailing-space.t ..
1..1
ok 1 - No trailing space was found.
ok
All tests successful.
Files=9, Tests=45, 5 wallclock secs ( 0.09 usr + 0.02 sys = 0.11 CPU)
Result: PASS
dmake: Warning: -- Target [blib\script\abc-path-gen] was made but the time stamp has not been updated.
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
dmake test TEST_VERBOSE=1 -- OK
Shlomi Fish <shlomif@shlomifish.org>
a generator for ABC Path puzzle games.
>>> (cd C:\cpanfly-5.24-64\var\tmp\cpan_build\Games-ABC_Path-Generator-v0.2.0-gOpHBg && tar cvf - Games-ABC_Path-Generator-v0.2.0.ppd blib) | gzip -c >C:/cpanfly-5.24-64/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Games-ABC_Path-Generator-v0.2.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Generator/
blib/lib/Games/ABC_Path/Generator/App.pm
blib/lib/Games/ABC_Path/Generator/Base.pm
blib/lib/Games/ABC_Path/Generator/Coord.pm
blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
blib/lib/Games/ABC_Path/Generator.pm
blib/lib/Games/ABC_Path/MicrosoftRand.pm
blib/script/
blib/script/abc-path-gen
blib/script/abc-path-gen.bat
Finished 2016-08-17T07:07:48