PATH=C:\cpanfly-5.24-32\var\megalib\bin;C:\Perl-5.24-32\site\bin;C:\Perl-5.24-32\bin;C:\MinGW-32\bin;C:\cygwin\bin;C:\instantclient_11_2-32;C:\cpanfly-5.24-32\var\megalib\bin;C:\Perl-5.24-32\site\bin;C:\Perl-5.24-32\bin;C:\MinGW-32\bin;C:\cygwin\bin;C:\instantclient_11_2-32;C:\p4;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Git\cmd;C:\Program Files (x86)\CMake\bin Start 2016-06-29T06:16:34 ActivePerl-2400 CPAN-2.10 PATH=C:/CPANFL~2.24-/var/libs/bin;C:\CPANFL~2.24-\var\megalib\bin;C:\PERL-5~2.24-\site\bin;C:\PERL-5~2.24-\bin;C:\MinGW-32\bin;C:\cygwin\bin;C:\INSTAN~3;C:\CPANFL~2.24-\var\megalib\bin;C:\PERL-5~2.24-\site\bin;C:\PERL-5~2.24-\bin;C:\MinGW-32\bin;C:\cygwin\bin;C:\INSTAN~3;C:\p4;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WINDOW~1\v1.0\;C:\PROGRA~1\Git\cmd;C:\PROGRA~2\CMake\bin Reading 'C:\cpanfly-5.24-32\var\cpan\Metadata' Database was generated on Tue, 28 Jun 2016 04:53:35 GMT Checksum for C:\cpanfly-5.24-32\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.2.0.tar.gz ok Games-ABC_Path-Generator-v0.2.0 Games-ABC_Path-Generator-v0.2.0/Changes Games-ABC_Path-Generator-v0.2.0/MANIFEST Games-ABC_Path-Generator-v0.2.0/Build.PL Games-ABC_Path-Generator-v0.2.0/Makefile.PL Games-ABC_Path-Generator-v0.2.0/META.yml Games-ABC_Path-Generator-v0.2.0/META.json Games-ABC_Path-Generator-v0.2.0/README Games-ABC_Path-Generator-v0.2.0/lib Games-ABC_Path-Generator-v0.2.0/lib/Games Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Coord.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.2.0/inc Games-ABC_Path-Generator-v0.2.0/inc/Test Games-ABC_Path-Generator-v0.2.0/inc/Test/Run Games-ABC_Path-Generator-v0.2.0/inc/Test/Run/Builder.pm Games-ABC_Path-Generator-v0.2.0/t Games-ABC_Path-Generator-v0.2.0/t/cmd-line-test.t Games-ABC_Path-Generator-v0.2.0/t/00-load.t Games-ABC_Path-Generator-v0.2.0/t/ms-rand.t Games-ABC_Path-Generator-v0.2.0/t/manifest.t Games-ABC_Path-Generator-v0.2.0/t/style-trailing-space.t Games-ABC_Path-Generator-v0.2.0/t/pod-coverage.t Games-ABC_Path-Generator-v0.2.0/t/cpan-changes.t Games-ABC_Path-Generator-v0.2.0/t/pod.t Games-ABC_Path-Generator-v0.2.0/t/riddle-obj.t Games-ABC_Path-Generator-v0.2.0/scripts Games-ABC_Path-Generator-v0.2.0/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.2.0/scripts/tag-release.pl Games-ABC_Path-Generator-v0.2.0/scripts/abc-path-gen Configuring S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz with Makefile.PL >>> C:\Perl-5.24-32\bin\perl.exe Makefile.PL Warning: prerequisite Games::ABC_Path::Solver::Base 0.003000 not found. Warning: prerequisite Games::ABC_Path::Solver::Board 0.003000 not found. Warning: prerequisite Games::ABC_Path::Solver::Constants 0.003000 not found. Warning: prerequisite Games::ABC_Path::Solver::Coord 0.003000 not found. Checking if your kit is complete... Looks good Have \cpanfl~2.24-\var\megalib Want \perl-5~2.24-\lib Your perl and your Config.pm seem to have different ideas about the architecture they are running on. Perl thinks: [megalib] Config says: [MSWin32-x86-multi-thread-64int] This may or may not cause problems. Please check your installation of perl if you have problems building this extension. Generating a dmake-style Makefile Writing Makefile for Games::ABC_Path::Generator Writing MYMETA.yml and MYMETA.json SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz C:\Perl-5.24-32\bin\perl.exe Makefile.PL -- OK Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ---- Games::ABC_Path::Solver::Coord [requires] Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Board [requires] Games::ABC_Path::Solver::Base [requires] Running test for module 'Games::ABC_Path::Solver::Coord' Checksum for C:\cpanfly-5.24-32\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.4.0.tar.gz ok Games-ABC_Path-Solver-v0.4.0 Games-ABC_Path-Solver-v0.4.0/Changes Games-ABC_Path-Solver-v0.4.0/LICENSE Games-ABC_Path-Solver-v0.4.0/MANIFEST Games-ABC_Path-Solver-v0.4.0/Build.PL Games-ABC_Path-Solver-v0.4.0/Makefile.PL Games-ABC_Path-Solver-v0.4.0/META.yml Games-ABC_Path-Solver-v0.4.0/MANIFEST.SKIP Games-ABC_Path-Solver-v0.4.0/META.json Games-ABC_Path-Solver-v0.4.0/README Games-ABC_Path-Solver-v0.4.0/lib Games-ABC_Path-Solver-v0.4.0/lib/Games Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Coord.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.4.0/inc Games-ABC_Path-Solver-v0.4.0/inc/Test Games-ABC_Path-Solver-v0.4.0/inc/Test/Run Games-ABC_Path-Solver-v0.4.0/inc/Test/Run/Builder.pm Games-ABC_Path-Solver-v0.4.0/t Games-ABC_Path-Solver-v0.4.0/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.4.0/t/00-load.t Games-ABC_Path-Solver-v0.4.0/t/style-trailing-space.t Games-ABC_Path-Solver-v0.4.0/t/pod-coverage.t Games-ABC_Path-Solver-v0.4.0/t/input-from-string.t Games-ABC_Path-Solver-v0.4.0/t/cpan-changes.t Games-ABC_Path-Solver-v0.4.0/t/pod.t Games-ABC_Path-Solver-v0.4.0/t/results Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.4.0/t/layouts Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.4.0/scripts Games-ABC_Path-Solver-v0.4.0/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.4.0/scripts/tag-release.pl Games-ABC_Path-Solver-v0.4.0/scripts/abc-path-solve Configuring S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz with Makefile.PL >>> C:\Perl-5.24-32\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Have \cpanfl~2.24-\var\megalib Want \perl-5~2.24-\lib Your perl and your Config.pm seem to have different ideas about the architecture they are running on. Perl thinks: [megalib] Config says: [MSWin32-x86-multi-thread-64int] This may or may not cause problems. Please check your installation of perl if you have problems building this extension. Generating a dmake-style Makefile Writing Makefile for Games::ABC_Path::Solver Writing MYMETA.yml and MYMETA.json SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz C:\Perl-5.24-32\bin\perl.exe Makefile.PL -- OK Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz >>> dmake cp lib/Games/ABC_Path/Solver/Coord.pm blib\lib\Games\ABC_Path\Solver\Coord.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm "C:\Perl-5.24-32\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve dmake: Warning: -- Target [blib\script\abc-path-solve] was made but the time stamp has not been updated. SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz dmake -- OK Running make test >>> dmake test TEST_VERBOSE=1 "C:\Perl-5.24-32\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve "C:\Perl-5.24-32\bin\perl.exe" "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.4.0, Perl 5.024000, C:\Perl-5.24-32\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/cpan-changes.t ............... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..13 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::App ok 3 - Pod coverage on Games::ABC_Path::Solver::Base ok 4 - Pod coverage on Games::ABC_Path::Solver::Board ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants ok 6 - Pod coverage on Games::ABC_Path::Solver::Coord ok 7 - Pod coverage on Games::ABC_Path::Solver::Move ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..15 ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok 14 - POD test for blib/script/abc-path-solve ok 15 - POD test for blib/script/abc-path-solve.bat ok t/solver-output-system-test.t .. 1..6 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok 5 - Process ended successfully. ok 6 - Output of --gen-v1-template is OK. ok t/style-trailing-space.t ....... 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=7, Tests=46, 4 wallclock secs ( 0.06 usr + 0.03 sys = 0.09 CPU) Result: PASS dmake: Warning: -- Target [blib\script\abc-path-solve] was made but the time stamp has not been updated. SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz dmake test TEST_VERBOSE=1 -- OK Fetching with LWP: http://ppm.activestate.com/CPAN/authors/id/S/SH/SHLOMIF/CHECKSUMS Shlomi Fish <shlomif@shlomifish.org> A Solver for ABC Path >>> (cd C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM && tar cvf - Games-ABC_Path-Solver-v0.4.0.ppd blib) | gzip -c >C:/cpanfly-5.24-32/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Games-ABC_Path-Solver-v0.4.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat Running test for module 'Games::ABC_Path::Solver::Constants' SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been unwrapped into directory C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been prepared SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been made SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Board' SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been unwrapped into directory C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been prepared SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been made SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Base' SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been unwrapped into directory C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been prepared SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been made SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Has already been tested successfully SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Has already been unwrapped into directory C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Generator-v0.2.0-kc8sbQ SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Has already been prepared Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Prepending C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM/blib/arch C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM/blib/lib to PERL5LIB for 'make' >>> dmake cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm cp lib/Games/ABC_Path/Generator/Coord.pm blib\lib\Games\ABC_Path\Generator\Coord.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm "C:\Perl-5.24-32\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen dmake: Warning: -- Target [blib\script\abc-path-gen] was made but the time stamp has not been updated. SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz dmake -- OK Prepending C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM/blib/arch C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Solver-v0.4.0-fNSxPM/blib/lib to PERL5LIB for 'test' Running make test >>> dmake test TEST_VERBOSE=1 "C:\Perl-5.24-32\bin\perl.exe" -MExtUtils::Command -e cp -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen "C:\Perl-5.24-32\bin\perl.exe" "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Generator 0.2.0, Perl 5.024000, C:\Perl-5.24-32\bin\perl.exe t/00-load.t ............... 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok t/cmd-line-test.t ......... 1..4 ok 1 - For seed \#1 ok 2 - Riddle mode for seed \#1 ok 3 - Default is riddle mode (for seed \#1) ok 4 - Help output is relatively sane. ok t/cpan-changes.t .......... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/manifest.t .............. skipped: Author tests not required for installation t/ms-rand.t ............... 1..5 ok 1 - First result for seed 1 is 41. ok 2 - 2nd result for seed 1 is 18,467. ok 3 - 3rd result for seed 1 is 6,334. ok 4 - Array was shuffled. ok 5 - shuffle returns the same array. ok t/pod-coverage.t .......... 1..7 ok 1 - Pod coverage on Games::ABC_Path::Generator ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 3 - Pod coverage on Games::ABC_Path::Generator::App ok 4 - Pod coverage on Games::ABC_Path::Generator::Base ok 5 - Pod coverage on Games::ABC_Path::Generator::Coord ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok t/pod.t ................... 1..9 ok 1 - POD test for blib/lib/Games/ABC_Path/Generator.pm ok 2 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm ok 8 - POD test for blib/script/abc-path-gen ok 9 - POD test for blib/script/abc-path-gen.bat ok t/riddle-obj.t ............ 1..12 ok 1 - Riddle was initialized ok 2 - get_riddle_v1_string() ok 3 - get_letters_of_clue type col ok 4 - get_letters_of_clue type row ok 5 - get_letters_of_clue type diag ok 6 - get_letters_of_clue type antidiag ok 7 - Layout was returned. ok 8 - A_pos is correct. ok 9 - get_A_xy is ok. ok 10 - get_letter_at_pos No. 1 ok 11 - get_letter_at_pos No. 2 ok 12 - get_letter_at_pos No. 3 ok t/style-trailing-space.t .. 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=9, Tests=45, 5 wallclock secs ( 0.06 usr + 0.05 sys = 0.11 CPU) Result: PASS dmake: Warning: -- Target [blib\script\abc-path-gen] was made but the time stamp has not been updated. SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz dmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> a generator for ABC Path puzzle games. >>> (cd C:\cpanfly-5.24-32\var\tmp\cpan_build\Games-ABC_Path-Generator-v0.2.0-kc8sbQ && tar cvf - Games-ABC_Path-Generator-v0.2.0.ppd blib) | gzip -c >C:/cpanfly-5.24-32/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Games-ABC_Path-Generator-v0.2.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Generator/ blib/lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm blib/script/ blib/script/abc-path-gen blib/script/abc-path-gen.bat Finished 2016-06-29T06:17:07