Start 2008-06-07T05:46:52 LIB=C:\PROGRA~1\MICROS~4\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~4\VC98\Lib;C:\PROGRA~1\MICROS~4\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~4\VC98\ATL\Include;C:\PROGRA~1\MICROS~4\VC98\Include;C:\PROGRA~1\MICROS~4\VC98\MFC\Include PATH=C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~4\VC98\Bin;C:\PROGRA~1\MICROS~4\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cpanfly\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\PROGRA~1\Perforce\ Going to read C:\cpanfly\var\cpan\Metadata Database was generated on Fri, 06 Jun 2008 11:06:49 GMT Running make for P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Checksum for C:\cpanfly\var\cpan\sources\authors\id\P\PM\PMAREK\Games\Hack\Patch\Games-Hack-Patch-x86_64-0.13.tar.gz ok Games-Hack-Patch-x86_64-0.13/ Games-Hack-Patch-x86_64-0.13/Changes Games-Hack-Patch-x86_64-0.13/Makefile.PL Games-Hack-Patch-x86_64-0.13/MANIFEST Games-Hack-Patch-x86_64-0.13/lib/ Games-Hack-Patch-x86_64-0.13/lib/Games/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/Patch/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/Patch/x86_64.pm Games-Hack-Patch-x86_64-0.13/t/ Games-Hack-Patch-x86_64-0.13/t/Games-Hack-Patch-x86_64.t Games-Hack-Patch-x86_64-0.13/META.yml Games-Hack-Patch-x86_64-0.13/README Games-Hack-Patch-x86_64-0.13/GPL-3 CPAN.pm: Going to build P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Checking if your kit is complete... Looks good Writing Makefile for Games::Hack::Patch::x86_64 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. Math::BigInt: couldn't load specified math lib(s), fallback to Math::BigInt::FastCalc at C:/cpanfly/var/megalib/Win32API/File.pm line 20 cp lib/Games/Hack/Patch/x86_64.pm blib\lib\Games\Hack\Patch\x86_64.pm PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz nmake -- OK Running make test Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(0, 'blib\lib', 'blib\arch')" t/*.t t/Games-Hack-Patch-x86_64......ok All tests successful. Files=1, Tests=11, 0 wallclock secs ( 0.01 usr + 0.00 sys = 0.01 CPU) Result: PASS PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz nmake test -- OK Picked up abstract from Makefile Philipp Marek <philipp.pause@marek.priv.at> How to patch code sequences on x86_64 >>> (cd C:\cpanfly\var\cpan\build\Games-Hack-Patch-x86_64-0.13-OBXDZy && tar cf - Games-Hack-Patch-x86_64-0.13.ppd blib) | gzip -c >C:/cpanfly/var/REPO/P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz >>> mv C:\cpanfly\var\cpan\build\Games-Hack-Patch-x86_64-0.13-OBXDZy/Games-Hack-Patch-x86_64-0.13.ppd C:/cpanfly/var/REPO/P/PM/PMAREK/Games/Hack/Patch Finished 2008-06-07T05:46:57