PATH=C:\Program Files\Microsoft Platform SDK\Bin;C:\Program Files\Microsoft Platform SDK\Bin\WinNT;C:\Program Files\Microsoft Visual Studio\VC98\Bin;C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cygwin\bin;C:\Program Files\Perforce;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\mysql\bin Start 2011-07-25T02:38:43 ActivePerl-1003 CPAN-1.9402 LIB=C:\PROGRA~1\MICROS~3\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~3\VC98\Lib;C:\PROGRA~1\MICROS~3\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~3\VC98\ATL\Include;C:\PROGRA~1\MICROS~3\VC98\Include;C:\PROGRA~1\MICROS~3\VC98\MFC\Include PATH=C:/cpanfly/var/libs/bin;C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~3\VC98\Bin;C:\PROGRA~1\MICROS~3\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cygwin\bin;C:\PROGRA~1\Perforce;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\mysql\bin Going to read 'C:\cpanfly\var\cpan\Metadata' Database was generated on Sun, 24 Jul 2011 18:27:13 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Checksum for C:\cpanfly\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Generator-v0.1.0.tar.gz ok Will not use Archive::Tar, need 1.00 Games-ABC_Path-Generator-v0.1.0 Games-ABC_Path-Generator-v0.1.0/README Games-ABC_Path-Generator-v0.1.0/Makefile.PL Games-ABC_Path-Generator-v0.1.0/META.json Games-ABC_Path-Generator-v0.1.0/MANIFEST Games-ABC_Path-Generator-v0.1.0/Build.PL Games-ABC_Path-Generator-v0.1.0/Changes Games-ABC_Path-Generator-v0.1.0/META.yml Games-ABC_Path-Generator-v0.1.0/scripts Games-ABC_Path-Generator-v0.1.0/scripts/tag-release.pl Games-ABC_Path-Generator-v0.1.0/scripts/abc-path-gen Games-ABC_Path-Generator-v0.1.0/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.1.0/t Games-ABC_Path-Generator-v0.1.0/t/pod-coverage.t Games-ABC_Path-Generator-v0.1.0/t/manifest.t Games-ABC_Path-Generator-v0.1.0/t/ms-rand.t Games-ABC_Path-Generator-v0.1.0/t/riddle-obj.t Games-ABC_Path-Generator-v0.1.0/t/pod.t Games-ABC_Path-Generator-v0.1.0/t/00-load.t Games-ABC_Path-Generator-v0.1.0/t/cmd-line-test.t Games-ABC_Path-Generator-v0.1.0/lib Games-ABC_Path-Generator-v0.1.0/lib/Games Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Constants.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.1.0/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.1.0/inc Games-ABC_Path-Generator-v0.1.0/inc/Test Games-ABC_Path-Generator-v0.1.0/inc/Test/Run Games-ABC_Path-Generator-v0.1.0/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz >>> C:\Perl\bin\perl.exe Makefile.PL Warning: prerequisite Games::ABC_Path::Solver::Constants 0.002000 not found. Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Generator ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz ---- Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Board [requires] Games::ABC_Path::Solver::Base [requires] Running make test Delayed until after prerequisites Running test for module 'Games::ABC_Path::Solver::Constants' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Checksum for C:\cpanfly\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.2.0.tar.gz ok Will not use Archive::Tar, need 1.00 Games-ABC_Path-Solver-v0.2.0 Games-ABC_Path-Solver-v0.2.0/README Games-ABC_Path-Solver-v0.2.0/Makefile.PL Games-ABC_Path-Solver-v0.2.0/META.json Games-ABC_Path-Solver-v0.2.0/MANIFEST Games-ABC_Path-Solver-v0.2.0/MANIFEST.SKIP Games-ABC_Path-Solver-v0.2.0/Build.PL Games-ABC_Path-Solver-v0.2.0/Changes Games-ABC_Path-Solver-v0.2.0/META.yml Games-ABC_Path-Solver-v0.2.0/scripts Games-ABC_Path-Solver-v0.2.0/scripts/tag-release.pl Games-ABC_Path-Solver-v0.2.0/scripts/abc-path-solve Games-ABC_Path-Solver-v0.2.0/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.2.0/t Games-ABC_Path-Solver-v0.2.0/t/pod-coverage.t Games-ABC_Path-Solver-v0.2.0/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.2.0/t/input-from-string.t Games-ABC_Path-Solver-v0.2.0/t/pod.t Games-ABC_Path-Solver-v0.2.0/t/00-load.t Games-ABC_Path-Solver-v0.2.0/t/results Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.2.0/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.2.0/t/layouts Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.2.0/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.2.0/lib Games-ABC_Path-Solver-v0.2.0/lib/Games Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.2.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.2.0/inc Games-ABC_Path-Solver-v0.2.0/inc/Test Games-ABC_Path-Solver-v0.2.0/inc/Test/Run Games-ABC_Path-Solver-v0.2.0/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz >>> C:\Perl\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib\lib\Games\ABC_Path\Solver\Constants.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm C:\Perl\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.2.0, Perl 5.010000, C:\Perl\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..12 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::App ok 3 - Pod coverage on Games::ABC_Path::Solver::Base ok 4 - Pod coverage on Games::ABC_Path::Solver::Board ok 5 - Pod coverage on Games::ABC_Path::Solver::Constants ok 6 - Pod coverage on Games::ABC_Path::Solver::Move ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..14 ok 1 - POD test for blib\script\abc-path-solve ok 2 - POD test for blib\script\abc-path-solve.bat ok 3 - POD test for blib\lib\Games\ABC_Path\Solver.pm ok 4 - POD test for blib\lib\Games\ABC_Path\Solver\App.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Solver\Base.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Solver\Board.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Solver\Constants.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Solver\Move.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm ok 10 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm ok 11 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm ok 12 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm ok 13 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm ok 14 - POD test for blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=5, Tests=37, 2 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y && tar cvf - Games-ABC_Path-Solver-v0.2.0.ppd blib) | gzip -c >C:/cpanfly/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Games-ABC_Path-Solver-v0.2.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat >>> mv C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/Games-ABC_Path-Solver-v0.2.0.ppd C:/cpanfly/var/REPO/S/SH/SHLOMIF Running test for module 'Games::ABC_Path::Solver::Board' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Base' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.2.0.tar.gz Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'make' Has already been made Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory C:\cpanfly\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-2mRbch Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'make' CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Generator/App.pm blib\lib\Games\ABC_Path\Generator\App.pm cp lib/Games/ABC_Path/Generator/Base.pm blib\lib\Games\ABC_Path\Generator\Base.pm cp lib/Games/ABC_Path/Generator.pm blib\lib\Games\ABC_Path\Generator.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib\lib\Games\ABC_Path\MicrosoftRand.pm cp lib/Games/ABC_Path/Generator/Constants.pm blib\lib\Games\ABC_Path\Generator\Constants.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib\lib\Games\ABC_Path\Generator\RiddleObj.pm C:\Perl\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-gen blib\script\abc-path-gen pl2bat.bat blib\script\abc-path-gen SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz nmake -- OK Prepending C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/arch C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.2.0-s5oQ0y/blib/lib to PERL5LIB for 'test' Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. # Testing Games::ABC_Path::Generator 0.1.0, Perl 5.010000, C:\Perl\bin\perl.exe t/00-load.t ........ 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. Can't locate object method "new" via package "Games::ABC_Path::MicrosoftRand" at C:\cpanfly\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-2mRbch\blib\lib/Games/ABC_Path/Generator.pm line 71. # Failed test 'For seed \#1' # at t/cmd-line-test.t line 18. # +---+-----+---+----------------------+ # | Ln|Got | Ln|Expected | # +---+-----+---+----------------------+ # * 1|'' * 1|'Y | X | R | S | T\n * # | | * 2|E | D | W | Q | U * # | | * 3|F | B | C | V | P * # | | * 4|G | A | K | L | O * # | | * 5|H | I | J | N | M * # | | * 6|' * # +---+-----+---+----------------------+ Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. Can't locate object method "new" via package "Games::ABC_Path::MicrosoftRand" at C:\cpanfly\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-2mRbch\blib\lib/Games/ABC_Path/Generator.pm line 71. # Failed test 'Riddle mode for seed \#1' # at t/cmd-line-test.t line 33. # +---+-----+---+--------------------------------------+ # | Ln|Got | Ln|Expected | # +---+-----+---+--------------------------------------+ # * 1|'' * 1|'ABC Path Solver Layout Version 1:\n * # | | * 2|YGBJNUT * # | | * 3|S R * # | | * 4|D W * # | | * 5|F V * # | | * 6|O A K * # | | * 7|M I * # | | * 8|HEXCQPL * # | | * 9|' * # +---+-----+---+--------------------------------------+ Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. Can't locate object method "new" via package "Games::ABC_Path::MicrosoftRand" at C:\cpanfly\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-2mRbch\blib\lib/Games/ABC_Path/Generator.pm line 71. # Failed test 'Default is riddle mode (for seed \#1)' # at t/cmd-line-test.t line 51. # +---+-----+---+--------------------------------------+ # | Ln|Got | Ln|Expected | # +---+-----+---+--------------------------------------+ # * 1|'' * 1|'ABC Path Solver Layout Version 1:\n * # | | * 2|YGBJNUT * # | | * 3|S R * # | | * 4|D W * # | | * 5|F V * # | | * 6|O A K * # | | * 7|M I * # | | * 8|HEXCQPL * # | | * 9|' * # +---+-----+---+--------------------------------------+ # Looks like you failed 3 tests of 3. t/cmd-line-test.t .. 1..3 not ok 1 - For seed \#1 not ok 2 - Riddle mode for seed \#1 not ok 3 - Default is riddle mode (for seed \#1) Dubious, test returned 3 (wstat 768, 0x300) Failed 3/3 subtests t/manifest.t ....... skipped: Author tests not required for installation Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. Can't locate object method "new" via package "Games::ABC_Path::MicrosoftRand" at t/ms-rand.t line 13. # Looks like your test exited with 255 before it could output anything. t/ms-rand.t ........ 1..5 Dubious, test returned 255 (wstat 65280, 0xff00) Failed 5/5 subtests Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. t/pod-coverage.t ... 1..7 ok 1 - Pod coverage on Games::ABC_Path::Generator ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 3 - Pod coverage on Games::ABC_Path::Generator::App ok 4 - Pod coverage on Games::ABC_Path::Generator::Base ok 5 - Pod coverage on Games::ABC_Path::Generator::Constants ok 6 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok t/pod.t ............ 1..9 ok 1 - POD test for blib\script\abc-path-gen (no pod) ok 2 - POD test for blib\script\abc-path-gen.bat (no pod) ok 3 - POD test for blib\lib\Games\ABC_Path\Generator.pm ok 4 - POD test for blib\lib\Games\ABC_Path\MicrosoftRand.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Generator\App.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Generator\Base.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Generator\Constants.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Generator\FinalLayoutObj.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Generator\RiddleObj.pm ok Reference found where even-sized list expected at C:/cpanfly/var/megalib/Class/XSAccessor.pm line 17. Can't locate object method "new" via package "Games::ABC_Path::MicrosoftRand" at C:\cpanfly\var\cpan\build\Games-ABC_Path-Generator-v0.1.0-2mRbch\blib\lib/Games/ABC_Path/Generator.pm line 71. # Looks like your test exited with 255 before it could output anything. t/riddle-obj.t ..... 1..12 Dubious, test returned 255 (wstat 65280, 0xff00) Failed 12/12 subtests Test Summary Report ------------------- t/cmd-line-test.t (Wstat: 768 Tests: 3 Failed: 3) Failed tests: 1-3 Non-zero exit status: 3 t/ms-rand.t (Wstat: 65280 Tests: 0 Failed: 0) Non-zero exit status: 255 Parse errors: Bad plan. You planned 5 tests but ran 0. t/riddle-obj.t (Wstat: 65280 Tests: 0 Failed: 0) Non-zero exit status: 255 Parse errors: Bad plan. You planned 12 tests but ran 0. Files=7, Tests=22, 3 wallclock secs ( 0.02 usr + 0.02 sys = 0.03 CPU) Result: FAIL Failed 3/7 test programs. 3/22 subtests failed. NMAKE : fatal error U1077: 'C:\Perl\bin\perl.exe' : return code '0xff' Stop. SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz nmake test TEST_VERBOSE=1 -- NOT OK //hint// to see the cpan-testers results for installing this module, try: reports SHLOMIF/Games-ABC_Path-Generator-v0.1.0.tar.gz Finished 2011-07-25T02:39:08