PATH=C:\Program Files\Microsoft Platform SDK\Bin;C:\Program Files\Microsoft Platform SDK\Bin\WinNT;C:\Program Files\Microsoft Visual Studio\VC98\Bin;C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cygwin\bin;C:\Program Files\Perforce;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\mysql\bin Start 2011-01-22T02:09:02 ActivePerl-1003 CPAN-1.9402 LIB=C:\PROGRA~1\MICROS~3\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~3\VC98\Lib;C:\PROGRA~1\MICROS~3\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~3\VC98\ATL\Include;C:\PROGRA~1\MICROS~3\VC98\Include;C:\PROGRA~1\MICROS~3\VC98\MFC\Include PATH=C:/cpanfly/var/libs/bin;C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~3\VC98\Bin;C:\PROGRA~1\MICROS~3\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cygwin\bin;C:\PROGRA~1\Perforce;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\mysql\bin Going to read 'C:\cpanfly\var\cpan\Metadata' Database was generated on Fri, 21 Jan 2011 22:40:24 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS Checksum for C:\cpanfly\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-ABC_Path-Solver-v0.0.3.tar.gz ok Will not use Archive::Tar, need 1.00 Games-ABC_Path-Solver-v0.0.3 Games-ABC_Path-Solver-v0.0.3/Changes Games-ABC_Path-Solver-v0.0.3/MANIFEST Games-ABC_Path-Solver-v0.0.3/MANIFEST.SKIP Games-ABC_Path-Solver-v0.0.3/META.yml Games-ABC_Path-Solver-v0.0.3/README Games-ABC_Path-Solver-v0.0.3/Build.PL Games-ABC_Path-Solver-v0.0.3/Makefile.PL Games-ABC_Path-Solver-v0.0.3/t Games-ABC_Path-Solver-v0.0.3/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.0.3/t/pod-coverage.t Games-ABC_Path-Solver-v0.0.3/t/00-load.t Games-ABC_Path-Solver-v0.0.3/t/pod.t Games-ABC_Path-Solver-v0.0.3/t/results Games-ABC_Path-Solver-v0.0.3/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.0.3/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.0.3/t/layouts Games-ABC_Path-Solver-v0.0.3/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.0.3/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.0.3/lib Games-ABC_Path-Solver-v0.0.3/lib/Games Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.0.3/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.0.3/scripts Games-ABC_Path-Solver-v0.0.3/scripts/abc-path-solve Games-ABC_Path-Solver-v0.0.3/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.0.3/inc Games-ABC_Path-Solver-v0.0.3/inc/Test Games-ABC_Path-Solver-v0.0.3/inc/Test/Run Games-ABC_Path-Solver-v0.0.3/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz >>> C:\Perl\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib\lib\Games\ABC_Path\Solver\Base.pm cp lib/Games/ABC_Path/Solver.pm blib\lib\Games\ABC_Path\Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib\lib\Games\ABC_Path\Solver\Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib\lib\Games\ABC_Path\Solver\Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib\lib\Games\ABC_Path\Solver\App.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm C:\Perl\bin\perl.exe -MExtUtils::Command -e "cp" -- scripts/abc-path-solve blib\script\abc-path-solve pl2bat.bat blib\script\abc-path-solve SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.0.3, Perl 5.010000, C:\Perl\bin\perl.exe t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/pod-coverage.t ............... 1..11 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::App ok 3 - Pod coverage on Games::ABC_Path::Solver::Base ok 4 - Pod coverage on Games::ABC_Path::Solver::Board ok 5 - Pod coverage on Games::ABC_Path::Solver::Move ok 6 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..13 ok 1 - POD test for blib\script\abc-path-solve ok 2 - POD test for blib\script\abc-path-solve.bat ok 3 - POD test for blib\lib\Games\ABC_Path\Solver.pm ok 4 - POD test for blib\lib\Games\ABC_Path\Solver\App.pm ok 5 - POD test for blib\lib\Games\ABC_Path\Solver\Base.pm ok 6 - POD test for blib\lib\Games\ABC_Path\Solver\Board.pm ok 7 - POD test for blib\lib\Games\ABC_Path\Solver\Move.pm ok 8 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingCellForLetter.pm ok 9 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LastRemainingLetterForCell.pm ok 10 - POD test for blib\lib\Games\ABC_Path\Solver\Move\LettersNotInVicinity.pm ok 11 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInAnError.pm ok 12 - POD test for blib\lib\Games\ABC_Path\Solver\Move\ResultsInASuccess.pm ok 13 - POD test for blib\lib\Games\ABC_Path\Solver\Move\TryingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=4, Tests=32, 1 wallclock secs ( 0.01 usr + 0.01 sys = 0.03 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz nmake test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.0.3-LxSdPi && tar cvf - Games-ABC_Path-Solver-v0.0.3.ppd blib) | gzip -c >C:/cpanfly/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.3.tar.gz Games-ABC_Path-Solver-v0.0.3.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/script/abc-path-solve.bat >>> mv C:\cpanfly\var\cpan\build\Games-ABC_Path-Solver-v0.0.3-LxSdPi/Games-ABC_Path-Solver-v0.0.3.ppd C:/cpanfly/var/REPO/S/SH/SHLOMIF Megalib: DBI object version 1.609 does not match $DBI::VERSION 1.611 at C:/Perl/lib/DynaLoader.pm line 225. BEGIN failed--compilation aborted at C:/cpanfly/var/megalib/DBI.pm line 265. Compilation failed in require at C:\cpanfly\lib/ActivePerl/PPM/InstallArea.pm line 690. ...propagated at C:\cpanfly\lib/ActivePerl/PPM/DBH.pm line 11. Compilation failed in require at C:\cpanfly\lib/Fly/MakePPD.pm line 285. Finished 2011-01-22T02:09:08