Start 2008-06-08T01:02:08 LIB=C:\PROGRA~1\MICROS~4\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~4\VC98\Lib;C:\PROGRA~1\MICROS~4\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~4\VC98\ATL\Include;C:\PROGRA~1\MICROS~4\VC98\Include;C:\PROGRA~1\MICROS~4\VC98\MFC\Include PATH=C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~4\VC98\Bin;C:\PROGRA~1\MICROS~4\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cpanfly\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\PROGRA~1\Perforce\ Going to read C:\cpanfly\var\cpan\Metadata Database was generated on Sat, 07 Jun 2008 09:07:03 GMT Running make for S/SH/SHLOMIF/Games-LMSolve-0.8.3.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-LMSolve-0.8.3.tar.gz Checksum for C:\cpanfly\var\cpan\sources\authors\id\S\SH\SHLOMIF\Games-LMSolve-0.8.3.tar.gz ok Games-LMSolve-0.8.3/ Games-LMSolve-0.8.3/t/ Games-LMSolve-0.8.3/t/00use.t Games-LMSolve-0.8.3/t/pod-coverage.t Games-LMSolve-0.8.3/t/pod.t Games-LMSolve-0.8.3/t/regression/ Games-LMSolve-0.8.3/t/regression/regress.sh Games-LMSolve-0.8.3/lib/ Games-LMSolve-0.8.3/lib/Games/ Games-LMSolve-0.8.3/lib/Games/LMSolve/ Games-LMSolve-0.8.3/lib/Games/LMSolve/Tilt/ Games-LMSolve-0.8.3/lib/Games/LMSolve/Tilt/Multi.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Tilt/RedBlue.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Tilt/Single.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Tilt/Base.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Plank/ Games-LMSolve-0.8.3/lib/Games/LMSolve/Plank/Hex.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Plank/Base.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Registry.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Input.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Minotaur.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Base.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Alice.pm Games-LMSolve-0.8.3/lib/Games/LMSolve/Numbers.pm Games-LMSolve-0.8.3/lib/Games/LMSolve.pm Games-LMSolve-0.8.3/COPYING Games-LMSolve-0.8.3/Changes Games-LMSolve-0.8.3/MANIFEST Games-LMSolve-0.8.3/TODO Games-LMSolve-0.8.3/inc/ Games-LMSolve-0.8.3/inc/Test/ Games-LMSolve-0.8.3/inc/Test/Run/ Games-LMSolve-0.8.3/inc/Test/Run/Builder.pm Games-LMSolve-0.8.3/lm-solve Games-LMSolve-0.8.3/META.yml Games-LMSolve-0.8.3/scripts/ Games-LMSolve-0.8.3/scripts/gen_use_test.pl Games-LMSolve-0.8.3/lm-solve.spec Games-LMSolve-0.8.3/lm-solve.spec.in Games-LMSolve-0.8.3/prepare_package.sh Games-LMSolve-0.8.3/examples/ Games-LMSolve-0.8.3/examples/jumping_cards.pl Games-LMSolve-0.8.3/get-version.pl Games-LMSolve-0.8.3/INSTALL Games-LMSolve-0.8.3/Build.PL Games-LMSolve-0.8.3/LICENSE Games-LMSolve-0.8.3/Makefile.PL Games-LMSolve-0.8.3/README CPAN.pm: Going to build S/SH/SHLOMIF/Games-LMSolve-0.8.3.tar.gz Checking if your kit is complete... Looks good Writing Makefile for Games::LMSolve Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. Math::BigInt: couldn't load specified math lib(s), fallback to Math::BigInt::FastCalc at C:/cpanfly/var/megalib/Win32API/File.pm line 20 cp lib/Games/LMSolve.pm blib\lib\Games\LMSolve.pm cp lib/Games/LMSolve/Minotaur.pm blib\lib\Games\LMSolve\Minotaur.pm cp lib/Games/LMSolve/Tilt/RedBlue.pm blib\lib\Games\LMSolve\Tilt\RedBlue.pm cp lib/Games/LMSolve/Tilt/Single.pm blib\lib\Games\LMSolve\Tilt\Single.pm cp lib/Games/LMSolve/Alice.pm blib\lib\Games\LMSolve\Alice.pm cp lib/Games/LMSolve/Numbers.pm blib\lib\Games\LMSolve\Numbers.pm cp lib/Games/LMSolve/Tilt/Multi.pm blib\lib\Games\LMSolve\Tilt\Multi.pm cp lib/Games/LMSolve/Plank/Hex.pm blib\lib\Games\LMSolve\Plank\Hex.pm cp lib/Games/LMSolve/Plank/Base.pm blib\lib\Games\LMSolve\Plank\Base.pm cp lib/Games/LMSolve/Registry.pm blib\lib\Games\LMSolve\Registry.pm cp lib/Games/LMSolve/Input.pm blib\lib\Games\LMSolve\Input.pm cp lib/Games/LMSolve/Base.pm blib\lib\Games\LMSolve\Base.pm cp get-version.pl blib\lib\Games\get-version.pl cp lib/Games/LMSolve/Tilt/Base.pm blib\lib\Games\LMSolve\Tilt\Base.pm C:\Perl\bin\perl.exe -MExtUtils::Command -e cp lm-solve blib\script\lm-solve pl2bat.bat blib\script\lm-solve SHLOMIF/Games-LMSolve-0.8.3.tar.gz nmake -- OK Running make test Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe -MExtUtils::Command -e cp lm-solve blib\script\lm-solve pl2bat.bat blib\script\lm-solve C:\Perl\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(0, 'blib\lib', 'blib\arch')" t/*.t t/00use.............ok t/pod-coverage......Math::BigInt: couldn't load specified math lib(s), fallback to Math::BigInt::FastCalc at C:/cpanfly/var/megalib/Win32API/File.pm line 21 ok t/pod...............ok All tests successful. Files=3, Tests=40, 0 wallclock secs ( 0.02 usr + 0.03 sys = 0.05 CPU) Result: PASS SHLOMIF/Games-LMSolve-0.8.3.tar.gz nmake test -- OK Shlomi Fish <shlomif@iglu.org.il> base class for puzzle solvers. >>> (cd C:\cpanfly\var\cpan\build\Games-LMSolve-0.8.3-1J35eP && tar cf - Games-LMSolve-0.8.3.ppd blib) | gzip -c >C:/cpanfly/var/REPO/S/SH/SHLOMIF/Games-LMSolve-0.8.3.tar.gz >>> mv C:\cpanfly\var\cpan\build\Games-LMSolve-0.8.3-1J35eP/Games-LMSolve-0.8.3.ppd C:/cpanfly/var/REPO/S/SH/SHLOMIF Finished 2008-06-08T01:02:14