Start 2010-09-12T02:24:35 ActivePerl-1003 CPAN-1.9402 LIB=C:\PROGRA~1\MICROS~3\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~3\VC98\Lib;C:\PROGRA~1\MICROS~3\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~3\VC98\ATL\Include;C:\PROGRA~1\MICROS~3\VC98\Include;C:\PROGRA~1\MICROS~3\VC98\MFC\Include PATH=C:/cpanfly/var/libs/bin;C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~3\VC98\Bin;C:\PROGRA~1\MICROS~3\Common\MSDev98\Bin;C:\Perl\site\bin;C:\Perl\bin;C:\cygwin\bin;C:\PROGRA~1\Perforce;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\mysql\bin Going to read 'C:\cpanfly\var\cpan\Metadata' Database was generated on Sat, 11 Sep 2010 21:28:45 GMT Running make for S/ST/STIG/Games-AlphaBeta-v0.4.7.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/ST/STIG/Games-AlphaBeta-v0.4.7.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/ST/STIG/CHECKSUMS Checksum for C:\cpanfly\var\cpan\sources\authors\id\S\ST\STIG\Games-AlphaBeta-v0.4.7.tar.gz ok Will not use Archive::Tar, need 1.00 Games-AlphaBeta-v0.4.7 Games-AlphaBeta-v0.4.7/Build.PL Games-AlphaBeta-v0.4.7/Changes Games-AlphaBeta-v0.4.7/Makefile.PL Games-AlphaBeta-v0.4.7/MANIFEST Games-AlphaBeta-v0.4.7/MANIFEST.SKIP Games-AlphaBeta-v0.4.7/META.yml Games-AlphaBeta-v0.4.7/README Games-AlphaBeta-v0.4.7/bin Games-AlphaBeta-v0.4.7/bin/othello-demo Games-AlphaBeta-v0.4.7/lib Games-AlphaBeta-v0.4.7/lib/Games Games-AlphaBeta-v0.4.7/lib/Games/AlphaBeta.pm Games-AlphaBeta-v0.4.7/lib/Games/Sequential.pm Games-AlphaBeta-v0.4.7/lib/Games/AlphaBeta Games-AlphaBeta-v0.4.7/lib/Games/AlphaBeta/Position.pm Games-AlphaBeta-v0.4.7/lib/Games/AlphaBeta/Reversi.pm Games-AlphaBeta-v0.4.7/lib/Games/Sequential Games-AlphaBeta-v0.4.7/lib/Games/Sequential/Position.pm Games-AlphaBeta-v0.4.7/t Games-AlphaBeta-v0.4.7/t/00_Games-Sequential-Position.t Games-AlphaBeta-v0.4.7/t/01_Games-AlphaBeta.t Games-AlphaBeta-v0.4.7/t/01_Games-Sequential.t Games-AlphaBeta-v0.4.7/t/02_Games-AlphaBeta-Reversi.t Games-AlphaBeta-v0.4.7/t/othello.t CPAN.pm: Going to build S/ST/STIG/Games-AlphaBeta-v0.4.7.tar.gz >>> C:\Perl\bin\perl.exe Makefile.PL # running Build.PL Creating new 'MYMETA.yml' with configuration results Creating new 'Build' script for 'Games-AlphaBeta' version 'v0.4.7' >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe Build --makefile_env_macros 1 Building Games-AlphaBeta STIG/Games-AlphaBeta-v0.4.7.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl\bin\perl.exe Build --makefile_env_macros 1 test t\00_Games-Sequential-Position.t .. 1..12 ok 1 - new() ok 2 - The object isa Games::Sequential::Position ok 3 - My::Pos->can(...) ok 4 - player() ok 5 - player(2) ok 6 - apply(1) ok 7 - apply(2) ok 8 - apply(1) ok 9 - apply(1) ok 10 - copy() ok 11 - apply(3) ok 12 - apply(3) ok t\01_Games-AlphaBeta.t ............ 1..17 ok 1 - use Games::AlphaBeta; ok 2 - new() ok 3 - The object isa Games::Sequential::Position ok 4 - new($pos) ok 5 - The object isa Games::Sequential ok 6 - The object isa Games::AlphaBeta ok 7 - Games::AlphaBeta->can(...) ok 8 - abmove(4) ok 9 - peek_pos() ok 10 - peek_move() ok 11 - check player turn ok 12 - check best value ok 13 - set & read ply ok 14 - abmove() ok 15 - check player turn ok 16 - current value ok 17 - peek_move() ok t\01_Games-Sequential.t ........... 1..19 ok 1 - use Games::Sequential; ok 2 - new() ok 3 - The object isa Games::Sequential::Position ok 4 - My::Pos->can(...) ok 5 - new(1) ok 6 - The object isa Games::Sequential ok 7 - Games::Sequential->can(...) ok 8 - peek_pos() ok 9 - peek_move() ok 10 - debug(1) ok 11 - debug(0) ok 12 - debug() ok 13 - move(1) ok 14 - move(2) ok 15 - peek_pos() ok 16 - peek_move() ok 17 - move(1) ok 18 - move(1) ok 19 - undo() ok t\02_Games-AlphaBeta-Reversi.t .... 1..5 ok 1 - use Games::AlphaBeta::Reversi; ok 2 - new() ok 3 - The object isa Games::AlphaBeta::Position ok 4 - The object isa Games::Sequential::Position ok 5 - Games::AlphaBeta::Reversi->can(...) ok t\othello.t ....................... 1..122 ok 1 ok 2 ok 3 ok 4 ok 5 ok 6 ok 7 ok 8 ok 9 ok 10 ok 11 ok 12 ok 13 ok 14 ok 15 ok 16 ok 17 ok 18 ok 19 ok 20 ok 21 ok 22 ok 23 ok 24 ok 25 ok 26 ok 27 ok 28 ok 29 ok 30 ok 31 ok 32 ok 33 ok 34 ok 35 ok 36 ok 37 ok 38 ok 39 ok 40 ok 41 ok 42 ok 43 ok 44 ok 45 ok 46 ok 47 ok 48 ok 49 ok 50 ok 51 ok 52 ok 53 ok 54 ok 55 ok 56 ok 57 ok 58 ok 59 ok 60 ok 61 ok 62 ok 63 ok 64 ok 65 ok 66 ok 67 ok 68 ok 69 ok 70 ok 71 ok 72 ok 73 ok 74 ok 75 ok 76 ok 77 ok 78 ok 79 ok 80 ok 81 ok 82 ok 83 ok 84 ok 85 ok 86 ok 87 ok 88 ok 89 ok 90 ok 91 ok 92 ok 93 ok 94 ok 95 ok 96 ok 97 ok 98 ok 99 ok 100 ok 101 ok 102 ok 103 ok 104 ok 105 ok 106 ok 107 ok 108 ok 109 ok 110 ok 111 ok 112 ok 113 ok 114 ok 115 ok 116 ok 117 ok 118 ok 119 ok 120 ok 121 ok 122 ok All tests successful. Files=5, Tests=175, 3 wallclock secs ( 0.06 usr + 0.02 sys = 0.08 CPU) Result: PASS STIG/Games-AlphaBeta-v0.4.7.tar.gz nmake test TEST_VERBOSE=1 -- OK Stig Brautaset <stig@brautaset.org> game-tree search with object oriented interface >>> (cd C:\cpanfly\var\cpan\build\Games-AlphaBeta-v0.4.7-QixAJP && tar cvf - Games-AlphaBeta-v0.4.7.ppd blib) | gzip -c >C:/cpanfly/var/REPO/S/ST/STIG/Games-AlphaBeta-v0.4.7.tar.gz Games-AlphaBeta-v0.4.7.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/AlphaBeta/ blib/lib/Games/AlphaBeta/Position.pm blib/lib/Games/AlphaBeta/Reversi.pm blib/lib/Games/AlphaBeta.pm blib/lib/Games/Sequential/ blib/lib/Games/Sequential/Position.pm blib/lib/Games/Sequential.pm blib/script/ blib/script/othello-demo blib/script/othello-demo.bat >>> mv C:\cpanfly\var\cpan\build\Games-AlphaBeta-v0.4.7-QixAJP/Games-AlphaBeta-v0.4.7.ppd C:/cpanfly/var/REPO/S/ST/STIG Finished 2010-09-12T02:24:42