Start 2009-09-07T07:57:55 ActivePerl-825 CPAN-1.9402 LIB=C:\PROGRA~1\MICROS~4\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~4\VC98\Lib;C:\PROGRA~1\MICROS~4\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~4\VC98\ATL\Include;C:\PROGRA~1\MICROS~4\VC98\Include;C:\PROGRA~1\MICROS~4\VC98\MFC\Include PATH=C:/CPANFL~1.8/var/libs/bin;C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~4\VC98\Bin;C:\PROGRA~1\MICROS~4\Common\MSDev98\Bin;C:\Perl-5.8\site\bin;C:\Perl-5.8\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\PROGRA~1\Perforce Going to read 'C:\cpanfly-5.8\var\cpan\Metadata' Database was generated on Mon, 07 Sep 2009 10:27:00 GMT Running make for J/JO/JONASBN/Games-Bingo-0.15.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/J/JO/JONASBN/Games-Bingo-0.15.tar.gz Checksum for C:\cpanfly-5.8\var\cpan\sources\authors\id\J\JO\JONASBN\Games-Bingo-0.15.tar.gz ok Will not use Archive::Tar, need 1.00 Games-Bingo-0.15/ Games-Bingo-0.15/bin/ Games-Bingo-0.15/bin/bingo.pl Games-Bingo-0.15/BUGS Games-Bingo-0.15/Build.PL Games-Bingo-0.15/CHANGES Games-Bingo-0.15/INSTALL Games-Bingo-0.15/lib/ Games-Bingo-0.15/lib/Games/ Games-Bingo-0.15/lib/Games/Bingo/ Games-Bingo-0.15/lib/Games/Bingo/Card.pm Games-Bingo-0.15/lib/Games/Bingo/Column.pm Games-Bingo-0.15/lib/Games/Bingo/ColumnCollection.pm Games-Bingo-0.15/lib/Games/Bingo/Constants.pm Games-Bingo-0.15/lib/Games/Bingo.pm Games-Bingo-0.15/LICENSE Games-Bingo-0.15/Makefile.PL Games-Bingo-0.15/MANIFEST Games-Bingo-0.15/META.yml Games-Bingo-0.15/notes/ Games-Bingo-0.15/notes/coverage_report_0.14.txt Games-Bingo-0.15/notes/coverage_report_0.15.txt Games-Bingo-0.15/README Games-Bingo-0.15/t/ Games-Bingo-0.15/t/00_load.t Games-Bingo-0.15/t/bingo_all_pulled.t Games-Bingo-0.15/t/bingo_init.t Games-Bingo-0.15/t/bingo_new.t Games-Bingo-0.15/t/bingo_play.t Games-Bingo-0.15/t/bingo_pull.t Games-Bingo-0.15/t/bingo_pulled.t Games-Bingo-0.15/t/bingo_random.t Games-Bingo-0.15/t/bingo_splitnumber.t Games-Bingo-0.15/t/bingo_take.t Games-Bingo-0.15/t/card_flush.t Games-Bingo-0.15/t/card_get_all_numbers.t Games-Bingo-0.15/t/card_init.t Games-Bingo-0.15/t/card_insert.t Games-Bingo-0.15/t/card_integrity_check.t Games-Bingo-0.15/t/card_new.t Games-Bingo-0.15/t/card_populate.t Games-Bingo-0.15/t/card_print_card.t Games-Bingo-0.15/t/card_resolve_column.t Games-Bingo-0.15/t/card_validate.t Games-Bingo-0.15/t/collection_add_column.t Games-Bingo-0.15/t/collection_count_columns.t Games-Bingo-0.15/t/collection_divide.t Games-Bingo-0.15/t/collection_get_column.t Games-Bingo-0.15/t/collection_get_random_column.t Games-Bingo-0.15/t/collection_new.t Games-Bingo-0.15/t/collection_remove_column.t Games-Bingo-0.15/t/column_count_numbers.t Games-Bingo-0.15/t/column_get_highest_number.t Games-Bingo-0.15/t/column_get_label.t Games-Bingo-0.15/t/column_get_random_number.t Games-Bingo-0.15/t/column_new.t Games-Bingo-0.15/t/column_populate.t Games-Bingo-0.15/t/column_reverse.t Games-Bingo-0.15/t/inheritance.t Games-Bingo-0.15/t/MyBingo.pm Games-Bingo-0.15/t/pod-coverage.t Games-Bingo-0.15/t/pod.t Games-Bingo-0.15/TODO CPAN.pm: Going to build J/JO/JONASBN/Games-Bingo-0.15.tar.gz >>> C:\Perl-5.8\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Warning: Guessing NAME [Games-Bingo-0.15-D40Lks] from current directory name. Writing Makefile for Games-Bingo-0.15-D40Lks >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/Bingo/Column.pm blib\lib\Games\Bingo\Column.pm cp lib/Games/Bingo/Constants.pm blib\lib\Games\Bingo\Constants.pm cp lib/Games/Bingo.pm blib\lib\Games\Bingo.pm cp lib/Games/Bingo/Card.pm blib\lib\Games\Bingo\Card.pm cp lib/Games/Bingo/ColumnCollection.pm blib\lib\Games\Bingo\ColumnCollection.pm C:\Perl-5.8\bin\perl.exe -MExtUtils::Command -e cp bin/bingo.pl blib\script\bingo.pl pl2bat.bat blib\script\bingo.pl JONASBN/Games-Bingo-0.15.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl-5.8\bin\perl.exe -MExtUtils::Command -e cp bin/bingo.pl blib\script\bingo.pl pl2bat.bat blib\script\bingo.pl C:\Perl-5.8\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t t/00_load.t ....................... 1..5 ok 1 - use Games::Bingo; ok 2 - use Games::Bingo::Constants; ok 3 - use Games::Bingo::Column; ok 4 - use Games::Bingo::ColumnCollection; ok 5 - use Games::Bingo::Card; ok t/bingo_all_pulled.t .............. 1..4 ok 1 - use Games::Bingo; ok 2 - asserting _all_pulled to 0 ok 3 - calling _all_pulled ok 4 - asserting _all_pulled to 1 ok t/bingo_init.t .................... 1..3 ok 1 - use Games::Bingo; ok 2 ok 3 ok t/bingo_new.t ..................... 1..3 ok 1 - use Games::Bingo; ok 2 - calling constructor ok 3 - isa test isa Games::Bingo ok t/bingo_play.t .................... 1..21 ok 1 - use Games::Bingo; ok 2 ok 3 ok 4 ok 5 ok 6 ok 7 ok 8 ok 9 ok 10 ok 11 ok 12 ok 13 ok 14 ok 15 ok 16 ok 17 ok 18 ok 19 ok 20 ok 21 ok t/bingo_pull.t .................... 1..3 ok 1 - use Games::Bingo; ok 2 ok 3 ok t/bingo_pulled.t .................. 1..3 ok 1 - use Games::Bingo; ok 2 - Testing pulled, success ok 3 - Testing pulled, failing with 91 ok t/bingo_random.t .................. 1..2 ok 1 - use Games::Bingo; ok 2 ok t/bingo_splitnumber.t ............. 1..9 ok 1 - use Games::Bingo; ok 2 ok 3 ok 4 ok 5 ok 6 ok 7 ok 8 ok 9 ok t/bingo_take.t .................... 1..3 ok 1 - use Games::Bingo; ok 2 ok 3 ok Incomplete trying again... 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(13) t/card_get_all_numbers.t .......... 1..2 ok 1 - use Games::Bingo::Card; ok 2 - Testing get_all_numbers ok t/card_init.t ..................... 1..19 ok 1 - use Games::Bingo::Card; ok 2 - Testing generated Collection isa Games::Bingo::ColumnCollection ok 3 - Number of Columns ok 4 - Testing column isa Games::Bingo::Column ok 5 - Testing column isa Games::Bingo::Column ok 6 - Testing column isa Games::Bingo::Column ok 7 - Testing column isa Games::Bingo::Column ok 8 - Testing column isa Games::Bingo::Column ok 9 - Testing column isa Games::Bingo::Column ok 10 - Testing column isa Games::Bingo::Column ok 11 - Testing column isa Games::Bingo::Column ok 12 - Testing column isa Games::Bingo::Column ok 13 - Testing column isa Games::Bingo::Column ok 14 - Testing column isa Games::Bingo::Column ok 15 - Testing column isa Games::Bingo::Column ok 16 - Testing column isa Games::Bingo::Column ok 17 - Testing column isa Games::Bingo::Column ok 18 - Testing column isa Games::Bingo::Column ok 19 - Testing the number of numbers generated ok t/card_insert.t ................... 1..14 ok 1 - use Games::Bingo::Card; ok 2 ok 3 ok 4 ok 5 ok 6 ok 7 ok 8 ok 9 ok 10 ok 11 ok 12 ok 13 ok 14 - Testing our card generation ok t/card_integrity_check.t .......... 1..3 ok 1 - use Games::Bingo::Card; ok 2 - Testing our card integrity ok 3 - Testing our card integrity ok t/card_new.t ...................... 1..3 ok 1 - use Games::Bingo::Card; ok 2 ok 3 - Testing the object isa Games::Bingo::Card ok Incomplete trying again... 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(10) t/card_print_card.t ............... 1..2 ok 1 - use Games::Bingo::Card; +--+--+--+--+--+--+--+--+--+ | |15|20|37| | |62| |82| +--+--+--+--+--+--+--+--+--+ | 5|16| | | | |68|75|90| +--+--+--+--+--+--+--+--+--+ | 7| | |39|48|58| |77| | +--+--+--+--+--+--+--+--+--+ ok 2 ok t/card_resolve_column.t ........... 1..91 ok 1 - use Games::Bingo::Card; ok 2 - Testing number: 1 against: 0 ok 3 - Testing number: 2 against: 0 ok 4 - Testing number: 3 against: 0 ok 5 - Testing number: 4 against: 0 ok 6 - Testing number: 5 against: 0 ok 7 - Testing number: 6 against: 0 ok 8 - Testing number: 7 against: 0 ok 9 - Testing number: 8 against: 0 ok 10 - Testing number: 9 against: 0 ok 11 - Testing number: 10 against: 1 ok 12 - Testing number: 11 against: 1 ok 13 - Testing number: 12 against: 1 ok 14 - Testing number: 13 against: 1 ok 15 - Testing number: 14 against: 1 ok 16 - Testing number: 15 against: 1 ok 17 - Testing number: 16 against: 1 ok 18 - Testing number: 17 against: 1 ok 19 - Testing number: 18 against: 1 ok 20 - Testing number: 19 against: 1 ok 21 - Testing number: 20 against: 2 ok 22 - Testing number: 21 against: 2 ok 23 - Testing number: 22 against: 2 ok 24 - Testing number: 23 against: 2 ok 25 - Testing number: 24 against: 2 ok 26 - Testing number: 25 against: 2 ok 27 - Testing number: 26 against: 2 ok 28 - Testing number: 27 against: 2 ok 29 - Testing number: 28 against: 2 ok 30 - Testing number: 29 against: 2 ok 31 - Testing number: 30 against: 3 ok 32 - Testing number: 31 against: 3 ok 33 - Testing number: 32 against: 3 ok 34 - Testing number: 33 against: 3 ok 35 - Testing number: 34 against: 3 ok 36 - Testing number: 35 against: 3 ok 37 - Testing number: 36 against: 3 ok 38 - Testing number: 37 against: 3 ok 39 - Testing number: 38 against: 3 ok 40 - Testing number: 39 against: 3 ok 41 - Testing number: 40 against: 4 ok 42 - Testing number: 41 against: 4 ok 43 - Testing number: 42 against: 4 ok 44 - Testing number: 43 against: 4 ok 45 - Testing number: 44 against: 4 ok 46 - Testing number: 45 against: 4 ok 47 - Testing number: 46 against: 4 ok 48 - Testing number: 47 against: 4 ok 49 - Testing number: 48 against: 4 ok 50 - Testing number: 49 against: 4 ok 51 - Testing number: 50 against: 5 ok 52 - Testing number: 51 against: 5 ok 53 - Testing number: 52 against: 5 ok 54 - Testing number: 53 against: 5 ok 55 - Testing number: 54 against: 5 ok 56 - Testing number: 55 against: 5 ok 57 - Testing number: 56 against: 5 ok 58 - Testing number: 57 against: 5 ok 59 - Testing number: 58 against: 5 ok 60 - Testing number: 59 against: 5 ok 61 - Testing number: 60 against: 6 ok 62 - Testing number: 61 against: 6 ok 63 - Testing number: 62 against: 6 ok 64 - Testing number: 63 against: 6 ok 65 - Testing number: 64 against: 6 ok 66 - Testing number: 65 against: 6 ok 67 - Testing number: 66 against: 6 ok 68 - Testing number: 67 against: 6 ok 69 - Testing number: 68 against: 6 ok 70 - Testing number: 69 against: 6 ok 71 - Testing number: 70 against: 7 ok 72 - Testing number: 71 against: 7 ok 73 - Testing number: 72 against: 7 ok 74 - Testing number: 73 against: 7 ok 75 - Testing number: 74 against: 7 ok 76 - Testing number: 75 against: 7 ok 77 - Testing number: 76 against: 7 ok 78 - Testing number: 77 against: 7 ok 79 - Testing number: 78 against: 7 ok 80 - Testing number: 79 against: 7 ok 81 - Testing number: 80 against: 8 ok 82 - Testing number: 81 against: 8 ok 83 - Testing number: 82 against: 8 ok 84 - Testing number: 83 against: 8 ok 85 - Testing number: 84 against: 8 ok 86 - Testing number: 85 against: 8 ok 87 - Testing number: 86 against: 8 ok 88 - Testing number: 87 against: 8 ok 89 - Testing number: 88 against: 8 ok 90 - Testing number: 89 against: 8 ok 91 - Testing number: 90 against: 8 ok Incomplete trying again... 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(13) bingo game not defined? t/card_validate.t ................. 1..4 ok 1 - use Games::Bingo::Card; ok 2 - Testing validate ok 3 - Testing validate ok 4 - Testing validate ok t/collection_add_column.t ......... 1..5 ok 1 - use Games::Bingo::ColumnCollection; ok 2 - Testing the contents of the collection after addition, we should have 1 element ok 3 - Testing the contents of the collection after addition, we should have 2 elements ok 4 - Testing the contents of the collection after addition, we should have 3 elements ok 5 - Testing the contents of the collection after addition, we should have 3 elements ok t/collection_count_columns.t ...... 1..2 ok 1 - use Games::Bingo::ColumnCollection; ok 2 ok t/collection_divide.t ............. 1..4 ok 1 - use Games::Bingo; ok 2 - use Games::Bingo::ColumnCollection; ok 3 - Testing the initialized numbers array ok 4 - Testing the number of divided arrays ok Use of uninitialized value in pattern match (m//) at C:\cpanfly-5.8\var\cpan\build\Games-Bingo-0.15-D40Lks\blib\lib/Games/Bingo/ColumnCollection.pm line 72. no or illegal index specified at t/collection_get_column.t line 33 cannot get column, index cannot be a negative number (-1) at t/collection_get_column.t line 35 cannot get column, no columns with that index (4) at t/collection_get_column.t line 39 t/collection_get_column.t ......... 1..17 ok 1 - use Games::Bingo::Card; ok 2 - Number of Columns ok 3 - Testing column isa Games::Bingo::Column ok 4 - Testing column isa Games::Bingo::Column ok 5 - Testing column isa Games::Bingo::Column ok 6 - Testing column isa Games::Bingo::Column ok 7 - Testing column isa Games::Bingo::Column ok 8 - Testing column isa Games::Bingo::Column ok 9 - Testing column isa Games::Bingo::Column ok 10 - Testing column isa Games::Bingo::Column ok 11 - Testing column isa Games::Bingo::Column ok 12 - Testing the number of numbers generated ok 13 ok 14 ok 15 ok 16 ok 17 ok t/collection_get_random_column.t .. 1..4 ok 1 - use Games::Bingo::ColumnCollection; ok 2 ok 3 ok 4 ok t/collection_new.t ................ 1..4 ok 1 - use Games::Bingo::ColumnCollection; ok 2 - Testing the constructor ok 3 - Testing the constructor ok 4 ok cannot remove column, index cannot be a negative number (-1) at t/collection_remove_column.t line 23 cannot remove column, no column with that index (4) at t/collection_remove_column.t line 25 t/collection_remove_column.t ...... 1..5 ok 1 - use Games::Bingo::ColumnCollection; ok 2 ok 3 ok 4 ok 5 ok t/column_count_numbers.t .......... 1..3 ok 1 - use Games::Bingo::Column; ok 2 - Testing the initialized array ok 3 - Testing the populated array ok t/column_get_highest_number.t ..... 1..12 ok 1 - use Games::Bingo::Column; ok 2 - expecting 9 ok 3 - expecting 8 ok 4 - expecting 7 ok 5 - expecting 6 ok 6 - expecting 5 ok 7 - expecting 4 ok 8 - expecting 3 ok 9 - expecting 2 ok 10 - expecting 1 ok 11 - expecting 2 ok 12 - expecting 2 ok t/column_get_label.t .............. 1..2 ok 1 - use Games::Bingo::Column; ok 2 ok t/column_get_random_number.t ...... 1..4 ok 1 - use Games::Bingo::Column; ok 2 - Testing the random function ok 3 - Testing the length of the array ok 4 - Testing the length of the array ok t/column_new.t .................... 1..5 ok 1 - use Games::Bingo::Column; ok 2 - Testing constructor with parameter ok 3 - Testing the initialized array ok 4 ok 5 - Testing the initialized array ok t/column_populate.t ............... 1..20 ok 1 - use Games::Bingo::Column; ok 2 - Testing the initialized array ok 3 ok 4 - Testing the populated array ok 5 ok 6 - Testing the populated array ok 7 ok 8 - Testing the populated array ok 9 ok 10 - Testing the populated array ok 11 ok 12 - Testing the populated array ok 13 ok 14 - Testing the populated array ok 15 ok 16 - Testing the populated array ok 17 ok 18 - Testing the populated array ok 19 ok 20 - Testing the populated array ok t/column_reverse.t ................ 1..10 ok 1 - use Games::Bingo::Column; ok 2 - Testing whether we have been sorted ok 3 - Testing whether we have been sorted ok 4 - Testing whether we have been sorted ok 5 - Testing whether we have been sorted ok 6 - Testing whether we have been sorted ok 7 - Testing whether we have been sorted ok 8 - Testing whether we have been sorted ok 9 - Testing whether we have been sorted ok 10 - Testing whether we have been sorted ok t/inheritance.t ................... 1..3 ok 1 - use MyBingo; ok 2 - Testing constructor ok 3 - Checking object isa MyBingo ok t/pod-coverage.t .................. 1..5 ok 1 - Pod coverage on Games::Bingo ok 2 - Pod coverage on Games::Bingo::Card ok 3 - Pod coverage on Games::Bingo::Column ok 4 - Pod coverage on Games::Bingo::ColumnCollection ok 5 - Pod coverage on Games::Bingo::Constants ok t/pod.t ........................... 1..5 ok 1 - POD test for blib\lib/Games/Bingo.pm ok 2 - POD test for blib\lib/Games/Bingo/Card.pm ok 3 - POD test for blib\lib/Games/Bingo/Column.pm ok 4 - POD test for blib\lib/Games/Bingo/ColumnCollection.pm ok 5 - POD test for blib\lib/Games/Bingo/Constants.pm ok All tests successful. Files=37, Tests=311, 3 wallclock secs ( 0.01 usr + 0.14 sys = 0.16 CPU) Result: PASS JONASBN/Games-Bingo-0.15.tar.gz nmake test TEST_VERBOSE=1 -- OK Jonas B. Nielsen <jonasbn@cpan.org> a bingo game Perl implementation >>> (cd C:\cpanfly-5.8\var\cpan\build\Games-Bingo-0.15-D40Lks && tar cvf - Games-Bingo-0.15.ppd blib) | gzip -c >C:/cpanfly-5.8/var/REPO/J/JO/JONASBN/Games-Bingo-0.15.tar.gz Games-Bingo-0.15.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/Bingo/ blib/lib/Games/Bingo/Card.pm blib/lib/Games/Bingo/Column.pm blib/lib/Games/Bingo/ColumnCollection.pm blib/lib/Games/Bingo/Constants.pm blib/lib/Games/Bingo.pm blib/script/ blib/script/bingo.bat blib/script/bingo.pl >>> mv C:\cpanfly-5.8\var\cpan\build\Games-Bingo-0.15-D40Lks/Games-Bingo-0.15.ppd C:/cpanfly-5.8/var/REPO/J/JO/JONASBN Finished 2009-09-07T07:58:04