Start 2009-09-06T20:41:10 ActivePerl-825 CPAN-1.9402 LIB=C:\PROGRA~1\MICROS~4\VC98\Lib\PSDK;C:\PROGRA~1\MICROS~2\Lib;C:\PROGRA~1\MICROS~4\VC98\Lib;C:\PROGRA~1\MICROS~4\VC98\MFC\Lib INCLUDE=C:\PROGRA~1\MICROS~2\Include;C:\PROGRA~1\MICROS~4\VC98\ATL\Include;C:\PROGRA~1\MICROS~4\VC98\Include;C:\PROGRA~1\MICROS~4\VC98\MFC\Include PATH=C:/CPANFL~1.8/var/libs/bin;C:\PROGRA~1\MICROS~2\Bin;C:\PROGRA~1\MICROS~2\Bin\WinNT;C:\PROGRA~1\MICROS~4\VC98\Bin;C:\PROGRA~1\MICROS~4\Common\MSDev98\Bin;C:\Perl-5.8\site\bin;C:\Perl-5.8\bin;C:\cygwin\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WINDOW~2\v1.0;C:\PROGRA~1\Perforce Going to read 'C:\cpanfly-5.8\var\cpan\Metadata' Database was generated on Sun, 06 Sep 2009 10:27:02 GMT Running make for P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Checksum for C:\cpanfly-5.8\var\cpan\sources\authors\id\P\PM\PMAREK\Games\Hack\Patch\Games-Hack-Patch-x86_64-0.13.tar.gz ok Will not use Archive::Tar, need 1.00 Games-Hack-Patch-x86_64-0.13/ Games-Hack-Patch-x86_64-0.13/Changes Games-Hack-Patch-x86_64-0.13/Makefile.PL Games-Hack-Patch-x86_64-0.13/MANIFEST Games-Hack-Patch-x86_64-0.13/lib/ Games-Hack-Patch-x86_64-0.13/lib/Games/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/Patch/ Games-Hack-Patch-x86_64-0.13/lib/Games/Hack/Patch/x86_64.pm Games-Hack-Patch-x86_64-0.13/t/ Games-Hack-Patch-x86_64-0.13/t/Games-Hack-Patch-x86_64.t Games-Hack-Patch-x86_64-0.13/META.yml Games-Hack-Patch-x86_64-0.13/README Games-Hack-Patch-x86_64-0.13/GPL-3 CPAN.pm: Going to build P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz >>> C:\Perl-5.8\bin\perl.exe Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::Hack::Patch::x86_64 >>> nmake Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. cp lib/Games/Hack/Patch/x86_64.pm blib\lib\Games\Hack\Patch\x86_64.pm PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz nmake -- OK Running make test >>> nmake test TEST_VERBOSE=1 Microsoft (R) Program Maintenance Utility Version 7.00.8882 Copyright (C) Microsoft Corp 1988-2000. All rights reserved. C:\Perl-5.8\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t t/Games-Hack-Patch-x86_64.t .. 1..11 ok 1 - use Games::Hack::Patch::x86_64; ok 2 - NOP ok 3 - Simply short jump ok 4 - Floating point store 1 ok 5 - Floating point store 2 ok 6 - Floating point store without pop ok 7 - Pop from stack ok 8 - Unknown instructions are not simply patched ok 9 - Unknown instructions are warned about not ok 10 - SIMD/MMX op # TODO SIMD/MMX ops not done yet # Failed (TODO) test 'SIMD/MMX op' # at t/Games-Hack-Patch-x86_64.t line 52. # got: undef # expected: '' ok 11 ok All tests successful. Files=1, Tests=11, 0 wallclock secs ( 0.01 usr + 0.02 sys = 0.03 CPU) Result: PASS PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz nmake test TEST_VERBOSE=1 -- OK Picked up abstract from Makefile Philipp Marek <philipp.pause@marek.priv.at> How to patch code sequences on x86_64 >>> (cd C:\cpanfly-5.8\var\cpan\build\Games-Hack-Patch-x86_64-0.13-1nCXuf && tar cvf - Games-Hack-Patch-x86_64-0.13.ppd blib) | gzip -c >C:/cpanfly-5.8/var/REPO/P/PM/PMAREK/Games/Hack/Patch/Games-Hack-Patch-x86_64-0.13.tar.gz Games-Hack-Patch-x86_64-0.13.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/Hack/ blib/lib/Games/Hack/Patch/ blib/lib/Games/Hack/Patch/x86_64.pm >>> mv C:\cpanfly-5.8\var\cpan\build\Games-Hack-Patch-x86_64-0.13-1nCXuf/Games-Hack-Patch-x86_64-0.13.ppd C:/cpanfly-5.8/var/REPO/P/PM/PMAREK/Games/Hack/Patch Finished 2009-09-06T20:41:14