Start 2011-01-10T06:00:47 ActivePerl-1003 CPAN-1.9402 Going to read '/Users/fly1003/var/cpan/Metadata' Database was generated on Sun, 09 Jan 2011 22:38:59 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz Fetching with LWP: http://cpan.nas.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS Checksum for /Users/fly1003/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz ok Will not use Archive::Tar, need 1.00 Games-ABC_Path-Solver-v0.0.1 Games-ABC_Path-Solver-v0.0.1/README Games-ABC_Path-Solver-v0.0.1/Makefile.PL Games-ABC_Path-Solver-v0.0.1/MANIFEST Games-ABC_Path-Solver-v0.0.1/MANIFEST.SKIP Games-ABC_Path-Solver-v0.0.1/Build.PL Games-ABC_Path-Solver-v0.0.1/Changes Games-ABC_Path-Solver-v0.0.1/META.yml Games-ABC_Path-Solver-v0.0.1/scripts Games-ABC_Path-Solver-v0.0.1/scripts/abc-path-solve Games-ABC_Path-Solver-v0.0.1/t Games-ABC_Path-Solver-v0.0.1/t/pod-coverage.t Games-ABC_Path-Solver-v0.0.1/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.0.1/t/pod.t Games-ABC_Path-Solver-v0.0.1/t/00-load.t Games-ABC_Path-Solver-v0.0.1/t/results Games-ABC_Path-Solver-v0.0.1/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.0.1/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.0.1/t/layouts Games-ABC_Path-Solver-v0.0.1/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.0.1/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.0.1/lib Games-ABC_Path-Solver-v0.0.1/lib/Games Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm /usr/bin/tar: Read 8704 bytes from - Games-ABC_Path-Solver-v0.0.1/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.0.1/inc Games-ABC_Path-Solver-v0.0.1/inc/Test Games-ABC_Path-Solver-v0.0.1/inc/Test/Run Games-ABC_Path-Solver-v0.0.1/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz >>> /Users/fly1003/bin/perl Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> make cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Base.pm cp lib/Games/ABC_Path/Solver.pm blib/lib/Games/ABC_Path/Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/Move.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm cp scripts/abc-path-solve blib/script/abc-path-solve /Users/fly1003/bin/perl "-MExtUtils::MY" -e "MY->fixin(shift)" blib/script/abc-path-solve Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 Manifying blib/man3/Games::ABC_Path::Solver::Base.3 Manifying blib/man3/Games::ABC_Path::Solver.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 Manifying blib/man3/Games::ABC_Path::Solver::Board.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::Move.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz make -- OK Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /Users/fly1003/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.0.1, Perl 5.010000, /Users/fly1003/bin/perl t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/pod-coverage.t ............... 1..10 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::Base ok 3 - Pod coverage on Games::ABC_Path::Solver::Board ok 4 - Pod coverage on Games::ABC_Path::Solver::Move ok 5 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 6 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok t/pod.t ........................ 1..11 ok 1 - POD test for blib/script/abc-path-solve (no pod) ok 2 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=4, Tests=29, 3 wallclock secs ( 0.08 usr 0.07 sys + 1.38 cusr 0.29 csys = 1.82 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd /Users/fly1003/var/cpan/build/Games-ABC_Path-Solver-v0.0.1-Vd1Nlb && tar cvf - Games-ABC_Path-Solver-v0.0.1.ppd blib) | gzip -c >/Users/fly1003/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.0.1.tar.gz Games-ABC_Path-Solver-v0.0.1.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver.pm blib/man3/ blib/man3/Games::ABC_Path::Solver.3 blib/man3/Games::ABC_Path::Solver::Base.3 blib/man3/Games::ABC_Path::Solver::Board.3 blib/man3/Games::ABC_Path::Solver::Move.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 blib/script/ blib/script/abc-path-solve >>> mv /Users/fly1003/var/cpan/build/Games-ABC_Path-Solver-v0.0.1-Vd1Nlb/Games-ABC_Path-Solver-v0.0.1.ppd /Users/fly1003/var/REPO/S/SH/SHLOMIF Finished 2011-01-10T06:01:04