PATH=/usr/bin:/bin Start 2013-05-22T17:35:59 ActivePerl-1400 CPAN-1.9800 Reading '/home/fly1400/var/cpan/Metadata' Database was generated on Wed, 22 May 2013 22:08:14 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz Checksum for /net/nas/data/cpan/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz ok Games-ABC_Path-Generator-v0.1.1 Games-ABC_Path-Generator-v0.1.1/Changes Games-ABC_Path-Generator-v0.1.1/MANIFEST Games-ABC_Path-Generator-v0.1.1/Build.PL Games-ABC_Path-Generator-v0.1.1/Makefile.PL Games-ABC_Path-Generator-v0.1.1/META.yml Games-ABC_Path-Generator-v0.1.1/META.json Games-ABC_Path-Generator-v0.1.1/README Games-ABC_Path-Generator-v0.1.1/lib Games-ABC_Path-Generator-v0.1.1/lib/Games Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/Coord.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.1.1/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.1.1/inc Games-ABC_Path-Generator-v0.1.1/inc/Test Games-ABC_Path-Generator-v0.1.1/inc/Test/Run Games-ABC_Path-Generator-v0.1.1/inc/Test/Run/Builder.pm Games-ABC_Path-Generator-v0.1.1/t Games-ABC_Path-Generator-v0.1.1/t/cmd-line-test.t Games-ABC_Path-Generator-v0.1.1/t/00-load.t Games-ABC_Path-Generator-v0.1.1/t/ms-rand.t Games-ABC_Path-Generator-v0.1.1/t/manifest.t Games-ABC_Path-Generator-v0.1.1/t/style-trailing-space.t Games-ABC_Path-Generator-v0.1.1/t/pod-coverage.t Games-ABC_Path-Generator-v0.1.1/t/cpan-changes.t Games-ABC_Path-Generator-v0.1.1/t/pod.t Games-ABC_Path-Generator-v0.1.1/t/riddle-obj.t Games-ABC_Path-Generator-v0.1.1/scripts Games-ABC_Path-Generator-v0.1.1/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.1.1/scripts/tag-release.pl Games-ABC_Path-Generator-v0.1.1/scripts/abc-path-gen CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz >>> /home/fly1400/ap1400/bin/perl-static Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Generator Writing MYMETA.yml and MYMETA.json ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.1.1.tar.gz ---- Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Board [requires] Games::ABC_Path::Solver::Coord [requires] Games::ABC_Path::Solver::Base [requires] Running make test Delayed until after prerequisites Running test for module 'Games::ABC_Path::Solver::Constants' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Checksum for /net/nas/data/cpan/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz ok Games-ABC_Path-Solver-v0.3.2 Games-ABC_Path-Solver-v0.3.2/Changes Games-ABC_Path-Solver-v0.3.2/MANIFEST Games-ABC_Path-Solver-v0.3.2/Build.PL Games-ABC_Path-Solver-v0.3.2/Makefile.PL Games-ABC_Path-Solver-v0.3.2/META.yml Games-ABC_Path-Solver-v0.3.2/MANIFEST.SKIP Games-ABC_Path-Solver-v0.3.2/META.json Games-ABC_Path-Solver-v0.3.2/README Games-ABC_Path-Solver-v0.3.2/lib Games-ABC_Path-Solver-v0.3.2/lib/Games Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Coord.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.3.2/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.3.2/inc Games-ABC_Path-Solver-v0.3.2/inc/Test Games-ABC_Path-Solver-v0.3.2/inc/Test/Run Games-ABC_Path-Solver-v0.3.2/inc/Test/Run/Builder.pm Games-ABC_Path-Solver-v0.3.2/t Games-ABC_Path-Solver-v0.3.2/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.3.2/t/00-load.t Games-ABC_Path-Solver-v0.3.2/t/style-trailing-space.t Games-ABC_Path-Solver-v0.3.2/t/pod-coverage.t Games-ABC_Path-Solver-v0.3.2/t/input-from-string.t Games-ABC_Path-Solver-v0.3.2/t/cpan-changes.t Games-ABC_Path-Solver-v0.3.2/t/pod.t Games-ABC_Path-Solver-v0.3.2/t/results Games-ABC_Path-Solver-v0.3.2/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.3.2/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.3.2/t/layouts Games-ABC_Path-Solver-v0.3.2/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.3.2/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.3.2/scripts Games-ABC_Path-Solver-v0.3.2/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.3.2/scripts/tag-release.pl Games-ABC_Path-Solver-v0.3.2/scripts/abc-path-solve CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz >>> /home/fly1400/ap1400/bin/perl-static Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver Writing MYMETA.yml and MYMETA.json >>> make cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Base.pm cp lib/Games/ABC_Path/Solver.pm blib/lib/Games/ABC_Path/Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/App.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Constants.pm cp lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver/Coord.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm cp scripts/abc-path-solve blib/script/abc-path-solve /home/fly1400/ap1400/bin/perl-static -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-solve Manifying blib/man1/abc-path-solve.1 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 Manifying blib/man3/Games::ABC_Path::Solver::Base.3 Manifying blib/man3/Games::ABC_Path::Solver.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 Manifying blib/man3/Games::ABC_Path::Solver::Board.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::Move.3 Manifying blib/man3/Games::ABC_Path::Solver::App.3 Manifying blib/man3/Games::ABC_Path::Solver::Coord.3 Manifying blib/man3/Games::ABC_Path::Solver::Constants.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz make -- OK Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /home/fly1400/ap1400/bin/perl-static "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.3.2, Perl 5.014000, /home/fly1400/ap1400/bin/perl-static t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/cpan-changes.t ............... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..13 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::Base ok 3 - Pod coverage on Games::ABC_Path::Solver::Board ok 4 - Pod coverage on Games::ABC_Path::Solver::Move ok 5 - Pod coverage on Games::ABC_Path::Solver::App ok 6 - Pod coverage on Games::ABC_Path::Solver::Constants ok 7 - Pod coverage on Games::ABC_Path::Solver::Coord ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok t/pod.t ........................ 1..14 ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 14 - POD test for blib/script/abc-path-solve ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok t/style-trailing-space.t ....... 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=7, Tests=43, 8 wallclock secs ( 0.05 usr 0.00 sys + 1.58 cusr 0.07 csys = 1.70 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> A Solver for ABC Path >>> (cd /home/fly1400/var/cpan/build/Games-ABC_Path-Solver-v0.3.2-zFeBpJ && tar cvf - Games-ABC_Path-Solver-v0.3.2.ppd blib) | gzip -c >/home/fly1400/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.3.2.tar.gz Games-ABC_Path-Solver-v0.3.2.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/man1/ blib/man1/abc-path-solve.1 blib/man3/ blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 blib/man3/Games::ABC_Path::Solver::Base.3 blib/man3/Games::ABC_Path::Solver.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 blib/man3/Games::ABC_Path::Solver::Board.3 blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 blib/man3/Games::ABC_Path::Solver::Move.3 blib/man3/Games::ABC_Path::Solver::App.3 blib/man3/Games::ABC_Path::Solver::Coord.3 blib/man3/Games::ABC_Path::Solver::Constants.3 blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 >>> mv /home/fly1400/var/cpan/build/Games-ABC_Path-Solver-v0.3.2-zFeBpJ/Games-ABC_Path-Solver-v0.3.2.ppd /home/fly1400/var/REPO/S/SH/SHLOMIF Timeout (max run time is 300s) /home/fly1400/ap1400/bin/perl-static killed by signal 15