PATH=/opt/SUNWspro/bin:/usr/local/bin:/opt/csw/bin:/usr/ccs/bin:/usr/bin:/usr/sbin
Start 2014-03-06T14:29:53
ActivePerl-1200 CPAN-2.00
Reading '/export/home/fly1264/var/cpan/Metadata'
Database was generated on Thu, 06 Mar 2014 20:53:01 GMT
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Fetching with LWP:
http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Fetching with LWP:
http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS
Checksum for /export/home/fly1264/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ok
Games-ABC_Path-Generator-v0.2.0
Games-ABC_Path-Generator-v0.2.0/Changes
Games-ABC_Path-Generator-v0.2.0/MANIFEST
Games-ABC_Path-Generator-v0.2.0/Build.PL
Games-ABC_Path-Generator-v0.2.0/Makefile.PL
Games-ABC_Path-Generator-v0.2.0/META.yml
Games-ABC_Path-Generator-v0.2.0/META.json
Games-ABC_Path-Generator-v0.2.0/README
Games-ABC_Path-Generator-v0.2.0/lib
Games-ABC_Path-Generator-v0.2.0/lib/Games
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/MicrosoftRand.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/RiddleObj.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Base.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Coord.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/App.pm
Games-ABC_Path-Generator-v0.2.0/inc
Games-ABC_Path-Generator-v0.2.0/inc/Test
Games-ABC_Path-Generator-v0.2.0/inc/Test/Run
Games-ABC_Path-Generator-v0.2.0/inc/Test/Run/Builder.pm
Games-ABC_Path-Generator-v0.2.0/t
Games-ABC_Path-Generator-v0.2.0/t/cmd-line-test.t
Games-ABC_Path-Generator-v0.2.0/t/00-load.t
Games-ABC_Path-Generator-v0.2.0/t/ms-rand.t
Games-ABC_Path-Generator-v0.2.0/t/manifest.t
Games-ABC_Path-Generator-v0.2.0/t/style-trailing-space.t
Games-ABC_Path-Generator-v0.2.0/t/pod-coverage.t
Games-ABC_Path-Generator-v0.2.0/t/cpan-changes.t
Games-ABC_Path-Generator-v0.2.0/t/pod.t
Games-ABC_Path-Generator-v0.2.0/t/riddle-obj.t
Games-ABC_Path-Generator-v0.2.0/scripts
Games-ABC_Path-Generator-v0.2.0/scripts/bump-version-number.pl
Games-ABC_Path-Generator-v0.2.0/scripts/tag-release.pl
Games-ABC_Path-Generator-v0.2.0/scripts/abc-path-gen
CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
>>> /export/home/fly1264/bin/perl Makefile.PL
Warning: prerequisite Games::ABC_Path::Solver::Base 0.003000 not found. We have 0.0.1.
Warning: prerequisite Games::ABC_Path::Solver::Constants 0.003000 not found.
Warning: prerequisite Games::ABC_Path::Solver::Coord 0.003000 not found.
Checking if your kit is complete...
Looks good
Generating a Unix-style Makefile
Writing Makefile for Games::ABC_Path::Generator
Writing MYMETA.yml and MYMETA.json
---- Unsatisfied dependencies detected during ----
---- SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ----
Games::ABC_Path::Solver::Constants [requires]
Games::ABC_Path::Solver::Coord [requires]
Games::ABC_Path::Solver::Base [requires]
Running make test
Delayed until after prerequisites
Running test for module 'Games::ABC_Path::Solver::Constants'
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Fetching with LWP:
http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Checksum for /export/home/fly1264/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz ok
Games-ABC_Path-Solver-v0.4.0
Games-ABC_Path-Solver-v0.4.0/Changes
Games-ABC_Path-Solver-v0.4.0/LICENSE
Games-ABC_Path-Solver-v0.4.0/MANIFEST
Games-ABC_Path-Solver-v0.4.0/Build.PL
Games-ABC_Path-Solver-v0.4.0/Makefile.PL
Games-ABC_Path-Solver-v0.4.0/META.yml
Games-ABC_Path-Solver-v0.4.0/MANIFEST.SKIP
Games-ABC_Path-Solver-v0.4.0/META.json
Games-ABC_Path-Solver-v0.4.0/README
Games-ABC_Path-Solver-v0.4.0/lib
Games-ABC_Path-Solver-v0.4.0/lib/Games
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Base.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Coord.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Board.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/App.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Constants.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
Games-ABC_Path-Solver-v0.4.0/inc
Games-ABC_Path-Solver-v0.4.0/inc/Test
Games-ABC_Path-Solver-v0.4.0/inc/Test/Run
Games-ABC_Path-Solver-v0.4.0/inc/Test/Run/Builder.pm
Games-ABC_Path-Solver-v0.4.0/t
Games-ABC_Path-Solver-v0.4.0/t/solver-output-system-test.t
Games-ABC_Path-Solver-v0.4.0/t/00-load.t
Games-ABC_Path-Solver-v0.4.0/t/style-trailing-space.t
Games-ABC_Path-Solver-v0.4.0/t/pod-coverage.t
Games-ABC_Path-Solver-v0.4.0/t/input-from-string.t
Games-ABC_Path-Solver-v0.4.0/t/cpan-changes.t
Games-ABC_Path-Solver-v0.4.0/t/pod.t
Games-ABC_Path-Solver-v0.4.0/t/results
Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-22.abc-path-sol
Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-21.abc-path-sol
Games-ABC_Path-Solver-v0.4.0/t/layouts
Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-22.abc-path
Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-21.abc-path
Games-ABC_Path-Solver-v0.4.0/scripts
Games-ABC_Path-Solver-v0.4.0/scripts/bump-version-number.pl
Games-ABC_Path-Solver-v0.4.0/scripts/tag-release.pl
Games-ABC_Path-Solver-v0.4.0/scripts/abc-path-solve
CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
>>> /export/home/fly1264/bin/perl Makefile.PL
Checking if your kit is complete...
Looks good
Generating a Unix-style Makefile
Writing Makefile for Games::ABC_Path::Solver
Writing MYMETA.yml and MYMETA.json
>>> make
cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
cp lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Base.pm
cp lib/Games/ABC_Path/Solver.pm blib/lib/Games/ABC_Path/Solver.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
cp lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Board.pm
cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
cp lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/Move.pm
cp lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/App.pm
cp lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Constants.pm
cp lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver/Coord.pm
cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
cp scripts/abc-path-solve blib/script/abc-path-solve
/export/home/fly1264/bin/perl -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-solve
Manifying blib/man1/abc-path-solve.1
Manifying blib/man3/Games::ABC_Path::Solver.3
Manifying blib/man3/Games::ABC_Path::Solver::App.3
Manifying blib/man3/Games::ABC_Path::Solver::Base.3
Manifying blib/man3/Games::ABC_Path::Solver::Board.3
Manifying blib/man3/Games::ABC_Path::Solver::Constants.3
Manifying blib/man3/Games::ABC_Path::Solver::Coord.3
Manifying blib/man3/Games::ABC_Path::Solver::Move.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3
Manifying blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
make -- OK
Running make test
>>> make test TEST_VERBOSE=1
PERL_DL_NONLAZY=1 /export/home/fly1264/bin/perl "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib/lib', 'blib/arch')" t/*.t
# Testing Games::ABC_Path::Solver::Base 0.4.0, Perl 5.012000, /export/home/fly1264/bin/perl
t/00-load.t ....................
1..4
ok 1 - use Games::ABC_Path::Solver::Base;
ok 2 - use Games::ABC_Path::Solver;
ok 3 - use Games::ABC_Path::Solver::Move;
ok 4 - use Games::ABC_Path::Solver::Board;
ok
t/cpan-changes.t ...............
1..4
ok 1 - Changes is loadable
ok 2 - Changes contains at least one release
ok 3 - Changes contains valid release dates
ok 4 - Changes contains valid version numbers
ok
t/input-from-string.t ..........
1..3
ok 1 - Solver was initialized.
ok 2 - One successful layout
ok 3 - Success table is right.
ok
t/pod-coverage.t ...............
1..13
ok 1 - Pod coverage on Games::ABC_Path::Solver
ok 2 - Pod coverage on Games::ABC_Path::Solver::Base
ok 3 - Pod coverage on Games::ABC_Path::Solver::Board
ok 4 - Pod coverage on Games::ABC_Path::Solver::Move
ok 5 - Pod coverage on Games::ABC_Path::Solver::App
ok 6 - Pod coverage on Games::ABC_Path::Solver::Constants
ok 7 - Pod coverage on Games::ABC_Path::Solver::Coord
ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError
ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter
ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess
ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell
ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity
ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell
ok
t/pod.t ........................
1..14
ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm
ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm
ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm
ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm
ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm
ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm
ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm
ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
ok 14 - POD test for blib/script/abc-path-solve
ok
t/solver-output-system-test.t ..
1..6
ok 1 - Process ended successfully.
ok 2 - Output is OK.
ok 3 - Process ended successfully.
ok 4 - Output is OK.
ok 5 - Process ended successfully.
ok 6 - Output of --gen-v1-template is OK.
ok
t/style-trailing-space.t .......
1..1
ok 1 - No trailing space was found.
ok
All tests successful.
Files=7, Tests=45, 7 wallclock secs ( 0.18 usr 0.07 sys + 6.13 cusr 0.42 csys = 6.80 CPU)
Result: PASS
SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
make test TEST_VERBOSE=1 -- OK
Shlomi Fish <shlomif@shlomifish.org>
A Solver for ABC Path
>>> (cd /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl && tar cvf - Games-ABC_Path-Solver-v0.4.0.ppd blib) | gzip -c >/export/home/fly1264/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Games-ABC_Path-Solver-v0.4.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Solver/
blib/lib/Games/ABC_Path/Solver/Move/
blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm
blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm
blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm
blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm
blib/lib/Games/ABC_Path/Solver/Base.pm
blib/lib/Games/ABC_Path/Solver/Board.pm
blib/lib/Games/ABC_Path/Solver/Move.pm
blib/lib/Games/ABC_Path/Solver/App.pm
blib/lib/Games/ABC_Path/Solver/Constants.pm
blib/lib/Games/ABC_Path/Solver/Coord.pm
blib/lib/Games/ABC_Path/Solver.pm
blib/script/
blib/script/abc-path-solve
blib/man1/
blib/man1/abc-path-solve.1
blib/man3/
blib/man3/Games::ABC_Path::Solver.3
blib/man3/Games::ABC_Path::Solver::App.3
blib/man3/Games::ABC_Path::Solver::Base.3
blib/man3/Games::ABC_Path::Solver::Board.3
blib/man3/Games::ABC_Path::Solver::Constants.3
blib/man3/Games::ABC_Path::Solver::Coord.3
blib/man3/Games::ABC_Path::Solver::Move.3
blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3
blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3
blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3
blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3
blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3
blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3
>>> mv /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/Games-ABC_Path-Solver-v0.4.0.ppd /export/home/fly1264/var/REPO/S/SH/SHLOMIF
Running test for module 'Games::ABC_Path::Solver::Coord'
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get'
Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make'
Has already been made
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test'
Running make test
Has already been tested successfully
Running test for module 'Games::ABC_Path::Solver::Base'
Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get'
Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make'
Has already been made
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test'
Running make test
Has already been tested successfully
Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get'
Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make'
CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
>>> make
cp lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/App.pm
cp lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Base.pm
cp lib/Games/ABC_Path/MicrosoftRand.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm
cp lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/Generator.pm
cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
cp lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/Coord.pm
cp scripts/abc-path-gen blib/script/abc-path-gen
/export/home/fly1264/bin/perl -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-gen
Manifying blib/man1/abc-path-gen.1
Manifying blib/man3/Games::ABC_Path::Generator.3
Manifying blib/man3/Games::ABC_Path::Generator::App.3
Manifying blib/man3/Games::ABC_Path::Generator::Base.3
Manifying blib/man3/Games::ABC_Path::Generator::Coord.3
Manifying blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3
Manifying blib/man3/Games::ABC_Path::Generator::RiddleObj.3
Manifying blib/man3/Games::ABC_Path::MicrosoftRand.3
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
make -- OK
Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test'
Running make test
>>> make test TEST_VERBOSE=1
PERL_DL_NONLAZY=1 /export/home/fly1264/bin/perl "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib/lib', 'blib/arch')" t/*.t
# Testing Games::ABC_Path::Generator 0.2.0, Perl 5.012000, /export/home/fly1264/bin/perl
t/00-load.t ...............
1..3
ok 1 - use Games::ABC_Path::Generator;
ok 2 - use Games::ABC_Path::MicrosoftRand;
ok 3 - use Games::ABC_Path::Generator::App;
ok
t/cmd-line-test.t .........
1..4
ok 1 - For seed \#1
ok 2 - Riddle mode for seed \#1
ok 3 - Default is riddle mode (for seed \#1)
ok 4 - Help output is relatively sane.
ok
t/cpan-changes.t ..........
1..4
ok 1 - Changes is loadable
ok 2 - Changes contains at least one release
ok 3 - Changes contains valid release dates
ok 4 - Changes contains valid version numbers
ok
t/manifest.t .............. skipped: Author tests not required for installation
t/ms-rand.t ...............
1..5
ok 1 - First result for seed 1 is 41.
ok 2 - 2nd result for seed 1 is 18,467.
ok 3 - 3rd result for seed 1 is 6,334.
ok 4 - Array was shuffled.
ok 5 - shuffle returns the same array.
ok
t/pod-coverage.t ..........
1..7
ok 1 - Pod coverage on Games::ABC_Path::MicrosoftRand
ok 2 - Pod coverage on Games::ABC_Path::Generator
ok 3 - Pod coverage on Games::ABC_Path::Generator::App
ok 4 - Pod coverage on Games::ABC_Path::Generator::Base
ok 5 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj
ok 6 - Pod coverage on Games::ABC_Path::Generator::RiddleObj
ok 7 - Pod coverage on Games::ABC_Path::Generator::Coord
ok
t/pod.t ...................
1..8
ok 1 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm
ok 2 - POD test for blib/lib/Games/ABC_Path/Generator.pm
ok 3 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm
ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm
ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm
ok 8 - POD test for blib/script/abc-path-gen
ok
t/riddle-obj.t ............
1..12
ok 1 - Riddle was initialized
ok 2 - get_riddle_v1_string()
ok 3 - get_letters_of_clue type col
ok 4 - get_letters_of_clue type row
ok 5 - get_letters_of_clue type diag
ok 6 - get_letters_of_clue type antidiag
ok 7 - Layout was returned.
ok 8 - A_pos is correct.
ok 9 - get_A_xy is ok.
ok 10 - get_letter_at_pos No. 1
ok 11 - get_letter_at_pos No. 2
ok 12 - get_letter_at_pos No. 3
ok
t/style-trailing-space.t ..
1..1
ok 1 - No trailing space was found.
ok
All tests successful.
Files=9, Tests=44, 8 wallclock secs ( 0.21 usr 0.11 sys + 7.26 cusr 0.57 csys = 8.15 CPU)
Result: PASS
SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
make test TEST_VERBOSE=1 -- OK
Shlomi Fish <shlomif@shlomifish.org>
a generator for ABC Path puzzle games.
>>> (cd /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2 && tar cvf - Games-ABC_Path-Generator-v0.2.0.ppd blib) | gzip -c >/export/home/fly1264/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz
Games-ABC_Path-Generator-v0.2.0.ppd
blib/
blib/lib/
blib/lib/Games/
blib/lib/Games/ABC_Path/
blib/lib/Games/ABC_Path/Generator/
blib/lib/Games/ABC_Path/Generator/App.pm
blib/lib/Games/ABC_Path/Generator/Base.pm
blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm
blib/lib/Games/ABC_Path/Generator/RiddleObj.pm
blib/lib/Games/ABC_Path/Generator/Coord.pm
blib/lib/Games/ABC_Path/MicrosoftRand.pm
blib/lib/Games/ABC_Path/Generator.pm
blib/script/
blib/script/abc-path-gen
blib/man1/
blib/man1/abc-path-gen.1
blib/man3/
blib/man3/Games::ABC_Path::Generator.3
blib/man3/Games::ABC_Path::Generator::App.3
blib/man3/Games::ABC_Path::Generator::Base.3
blib/man3/Games::ABC_Path::Generator::Coord.3
blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3
blib/man3/Games::ABC_Path::Generator::RiddleObj.3
blib/man3/Games::ABC_Path::MicrosoftRand.3
>>> mv /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2/Games-ABC_Path-Generator-v0.2.0.ppd /export/home/fly1264/var/REPO/S/SH/SHLOMIF
Finished 2014-03-06T14:30:31