PATH=/opt/SUNWspro/bin:/usr/local/bin:/opt/csw/bin:/usr/ccs/bin:/usr/bin:/usr/sbin Start 2014-03-06T14:29:53 ActivePerl-1200 CPAN-2.00 Reading '/export/home/fly1264/var/cpan/Metadata' Database was generated on Thu, 06 Mar 2014 20:53:01 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS Checksum for /export/home/fly1264/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ok Games-ABC_Path-Generator-v0.2.0 Games-ABC_Path-Generator-v0.2.0/Changes Games-ABC_Path-Generator-v0.2.0/MANIFEST Games-ABC_Path-Generator-v0.2.0/Build.PL Games-ABC_Path-Generator-v0.2.0/Makefile.PL Games-ABC_Path-Generator-v0.2.0/META.yml Games-ABC_Path-Generator-v0.2.0/META.json Games-ABC_Path-Generator-v0.2.0/README Games-ABC_Path-Generator-v0.2.0/lib Games-ABC_Path-Generator-v0.2.0/lib/Games Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Coord.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.2.0/inc Games-ABC_Path-Generator-v0.2.0/inc/Test Games-ABC_Path-Generator-v0.2.0/inc/Test/Run Games-ABC_Path-Generator-v0.2.0/inc/Test/Run/Builder.pm Games-ABC_Path-Generator-v0.2.0/t Games-ABC_Path-Generator-v0.2.0/t/cmd-line-test.t Games-ABC_Path-Generator-v0.2.0/t/00-load.t Games-ABC_Path-Generator-v0.2.0/t/ms-rand.t Games-ABC_Path-Generator-v0.2.0/t/manifest.t Games-ABC_Path-Generator-v0.2.0/t/style-trailing-space.t Games-ABC_Path-Generator-v0.2.0/t/pod-coverage.t Games-ABC_Path-Generator-v0.2.0/t/cpan-changes.t Games-ABC_Path-Generator-v0.2.0/t/pod.t Games-ABC_Path-Generator-v0.2.0/t/riddle-obj.t Games-ABC_Path-Generator-v0.2.0/scripts Games-ABC_Path-Generator-v0.2.0/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.2.0/scripts/tag-release.pl Games-ABC_Path-Generator-v0.2.0/scripts/abc-path-gen CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz >>> /export/home/fly1264/bin/perl Makefile.PL Warning: prerequisite Games::ABC_Path::Solver::Base 0.003000 not found. We have 0.0.1. Warning: prerequisite Games::ABC_Path::Solver::Constants 0.003000 not found. Warning: prerequisite Games::ABC_Path::Solver::Coord 0.003000 not found. Checking if your kit is complete... Looks good Generating a Unix-style Makefile Writing Makefile for Games::ABC_Path::Generator Writing MYMETA.yml and MYMETA.json ---- Unsatisfied dependencies detected during ---- ---- SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ---- Games::ABC_Path::Solver::Constants [requires] Games::ABC_Path::Solver::Coord [requires] Games::ABC_Path::Solver::Base [requires] Running make test Delayed until after prerequisites Running test for module 'Games::ABC_Path::Solver::Constants' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Fetching with LWP: http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Checksum for /export/home/fly1264/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz ok Games-ABC_Path-Solver-v0.4.0 Games-ABC_Path-Solver-v0.4.0/Changes Games-ABC_Path-Solver-v0.4.0/LICENSE Games-ABC_Path-Solver-v0.4.0/MANIFEST Games-ABC_Path-Solver-v0.4.0/Build.PL Games-ABC_Path-Solver-v0.4.0/Makefile.PL Games-ABC_Path-Solver-v0.4.0/META.yml Games-ABC_Path-Solver-v0.4.0/MANIFEST.SKIP Games-ABC_Path-Solver-v0.4.0/META.json Games-ABC_Path-Solver-v0.4.0/README Games-ABC_Path-Solver-v0.4.0/lib Games-ABC_Path-Solver-v0.4.0/lib/Games Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Coord.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Constants.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.4.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.4.0/inc Games-ABC_Path-Solver-v0.4.0/inc/Test Games-ABC_Path-Solver-v0.4.0/inc/Test/Run Games-ABC_Path-Solver-v0.4.0/inc/Test/Run/Builder.pm Games-ABC_Path-Solver-v0.4.0/t Games-ABC_Path-Solver-v0.4.0/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.4.0/t/00-load.t Games-ABC_Path-Solver-v0.4.0/t/style-trailing-space.t Games-ABC_Path-Solver-v0.4.0/t/pod-coverage.t Games-ABC_Path-Solver-v0.4.0/t/input-from-string.t Games-ABC_Path-Solver-v0.4.0/t/cpan-changes.t Games-ABC_Path-Solver-v0.4.0/t/pod.t Games-ABC_Path-Solver-v0.4.0/t/results Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.4.0/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.4.0/t/layouts Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.4.0/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.4.0/scripts Games-ABC_Path-Solver-v0.4.0/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.4.0/scripts/tag-release.pl Games-ABC_Path-Solver-v0.4.0/scripts/abc-path-solve CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz >>> /export/home/fly1264/bin/perl Makefile.PL Checking if your kit is complete... Looks good Generating a Unix-style Makefile Writing Makefile for Games::ABC_Path::Solver Writing MYMETA.yml and MYMETA.json >>> make cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Base.pm cp lib/Games/ABC_Path/Solver.pm blib/lib/Games/ABC_Path/Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Board.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/Move.pm cp lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/App.pm cp lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Constants.pm cp lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver/Coord.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm cp scripts/abc-path-solve blib/script/abc-path-solve /export/home/fly1264/bin/perl -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-solve Manifying blib/man1/abc-path-solve.1 Manifying blib/man3/Games::ABC_Path::Solver.3 Manifying blib/man3/Games::ABC_Path::Solver::App.3 Manifying blib/man3/Games::ABC_Path::Solver::Base.3 Manifying blib/man3/Games::ABC_Path::Solver::Board.3 Manifying blib/man3/Games::ABC_Path::Solver::Constants.3 Manifying blib/man3/Games::ABC_Path::Solver::Coord.3 Manifying blib/man3/Games::ABC_Path::Solver::Move.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz make -- OK Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /export/home/fly1264/bin/perl "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.4.0, Perl 5.012000, /export/home/fly1264/bin/perl t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/cpan-changes.t ............... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..13 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::Base ok 3 - Pod coverage on Games::ABC_Path::Solver::Board ok 4 - Pod coverage on Games::ABC_Path::Solver::Move ok 5 - Pod coverage on Games::ABC_Path::Solver::App ok 6 - Pod coverage on Games::ABC_Path::Solver::Constants ok 7 - Pod coverage on Games::ABC_Path::Solver::Coord ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok 12 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 13 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok t/pod.t ........................ 1..14 ok 1 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 2 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/Constants.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Coord.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 13 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok 14 - POD test for blib/script/abc-path-solve ok t/solver-output-system-test.t .. 1..6 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok 5 - Process ended successfully. ok 6 - Output of --gen-v1-template is OK. ok t/style-trailing-space.t ....... 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=7, Tests=45, 7 wallclock secs ( 0.18 usr 0.07 sys + 6.13 cusr 0.42 csys = 6.80 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> A Solver for ABC Path >>> (cd /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl && tar cvf - Games-ABC_Path-Solver-v0.4.0.ppd blib) | gzip -c >/export/home/fly1264/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Games-ABC_Path-Solver-v0.4.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/Constants.pm blib/lib/Games/ABC_Path/Solver/Coord.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/man1/ blib/man1/abc-path-solve.1 blib/man3/ blib/man3/Games::ABC_Path::Solver.3 blib/man3/Games::ABC_Path::Solver::App.3 blib/man3/Games::ABC_Path::Solver::Base.3 blib/man3/Games::ABC_Path::Solver::Board.3 blib/man3/Games::ABC_Path::Solver::Constants.3 blib/man3/Games::ABC_Path::Solver::Coord.3 blib/man3/Games::ABC_Path::Solver::Move.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 >>> mv /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/Games-ABC_Path-Solver-v0.4.0.ppd /export/home/fly1264/var/REPO/S/SH/SHLOMIF Running test for module 'Games::ABC_Path::Solver::Coord' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make' Has already been made Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running test for module 'Games::ABC_Path::Solver::Base' Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.4.0.tar.gz Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make' Has already been made Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test' Running make test Has already been tested successfully Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'get' Has already been unwrapped into directory /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2 Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'make' CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz >>> make cp lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/App.pm cp lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Base.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm cp lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/Generator.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm cp lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/Coord.pm cp scripts/abc-path-gen blib/script/abc-path-gen /export/home/fly1264/bin/perl -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-gen Manifying blib/man1/abc-path-gen.1 Manifying blib/man3/Games::ABC_Path::Generator.3 Manifying blib/man3/Games::ABC_Path::Generator::App.3 Manifying blib/man3/Games::ABC_Path::Generator::Base.3 Manifying blib/man3/Games::ABC_Path::Generator::Coord.3 Manifying blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3 Manifying blib/man3/Games::ABC_Path::Generator::RiddleObj.3 Manifying blib/man3/Games::ABC_Path::MicrosoftRand.3 SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz make -- OK Prepending /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/arch /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.4.0-W0haxl/blib/lib to PERL5LIB for 'test' Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /export/home/fly1264/bin/perl "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Generator 0.2.0, Perl 5.012000, /export/home/fly1264/bin/perl t/00-load.t ............... 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok t/cmd-line-test.t ......... 1..4 ok 1 - For seed \#1 ok 2 - Riddle mode for seed \#1 ok 3 - Default is riddle mode (for seed \#1) ok 4 - Help output is relatively sane. ok t/cpan-changes.t .......... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/manifest.t .............. skipped: Author tests not required for installation t/ms-rand.t ............... 1..5 ok 1 - First result for seed 1 is 41. ok 2 - 2nd result for seed 1 is 18,467. ok 3 - 3rd result for seed 1 is 6,334. ok 4 - Array was shuffled. ok 5 - shuffle returns the same array. ok t/pod-coverage.t .......... 1..7 ok 1 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 2 - Pod coverage on Games::ABC_Path::Generator ok 3 - Pod coverage on Games::ABC_Path::Generator::App ok 4 - Pod coverage on Games::ABC_Path::Generator::Base ok 5 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 6 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok 7 - Pod coverage on Games::ABC_Path::Generator::Coord ok t/pod.t ................... 1..8 ok 1 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm ok 2 - POD test for blib/lib/Games/ABC_Path/Generator.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm ok 8 - POD test for blib/script/abc-path-gen ok t/riddle-obj.t ............ 1..12 ok 1 - Riddle was initialized ok 2 - get_riddle_v1_string() ok 3 - get_letters_of_clue type col ok 4 - get_letters_of_clue type row ok 5 - get_letters_of_clue type diag ok 6 - get_letters_of_clue type antidiag ok 7 - Layout was returned. ok 8 - A_pos is correct. ok 9 - get_A_xy is ok. ok 10 - get_letter_at_pos No. 1 ok 11 - get_letter_at_pos No. 2 ok 12 - get_letter_at_pos No. 3 ok t/style-trailing-space.t .. 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=9, Tests=44, 8 wallclock secs ( 0.21 usr 0.11 sys + 7.26 cusr 0.57 csys = 8.15 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> a generator for ABC Path puzzle games. >>> (cd /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2 && tar cvf - Games-ABC_Path-Generator-v0.2.0.ppd blib) | gzip -c >/export/home/fly1264/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Games-ABC_Path-Generator-v0.2.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Generator/ blib/lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm blib/lib/Games/ABC_Path/Generator.pm blib/script/ blib/script/abc-path-gen blib/man1/ blib/man1/abc-path-gen.1 blib/man3/ blib/man3/Games::ABC_Path::Generator.3 blib/man3/Games::ABC_Path::Generator::App.3 blib/man3/Games::ABC_Path::Generator::Base.3 blib/man3/Games::ABC_Path::Generator::Coord.3 blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3 blib/man3/Games::ABC_Path::Generator::RiddleObj.3 blib/man3/Games::ABC_Path::MicrosoftRand.3 >>> mv /export/home/fly1264/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-5UDYS2/Games-ABC_Path-Generator-v0.2.0.ppd /export/home/fly1264/var/REPO/S/SH/SHLOMIF Finished 2014-03-06T14:30:31