PATH=/opt/SUNWspro/bin:/usr/local/bin:/opt/csw/bin:/usr/ccs/bin:/usr/bin:/usr/sbin Start 2011-07-21T14:27:50 ActivePerl-1200 CPAN-1.9402 Going to read '/export/home/fly1264/var/cpan/Metadata' Database was generated on Thu, 21 Jul 2011 18:31:32 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz Checksum for /net/nas/data/cpan/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz ok Games-ABC_Path-Solver-v0.1.0 Games-ABC_Path-Solver-v0.1.0/README Games-ABC_Path-Solver-v0.1.0/Makefile.PL Games-ABC_Path-Solver-v0.1.0/MANIFEST Games-ABC_Path-Solver-v0.1.0/MANIFEST.SKIP Games-ABC_Path-Solver-v0.1.0/Build.PL Games-ABC_Path-Solver-v0.1.0/Changes Games-ABC_Path-Solver-v0.1.0/META.yml Games-ABC_Path-Solver-v0.1.0/scripts Games-ABC_Path-Solver-v0.1.0/scripts/tag-release.pl Games-ABC_Path-Solver-v0.1.0/scripts/abc-path-solve Games-ABC_Path-Solver-v0.1.0/scripts/bump-version-number.pl Games-ABC_Path-Solver-v0.1.0/t Games-ABC_Path-Solver-v0.1.0/t/pod-coverage.t Games-ABC_Path-Solver-v0.1.0/t/solver-output-system-test.t Games-ABC_Path-Solver-v0.1.0/t/input-from-string.t Games-ABC_Path-Solver-v0.1.0/t/pod.t Games-ABC_Path-Solver-v0.1.0/t/00-load.t Games-ABC_Path-Solver-v0.1.0/t/results Games-ABC_Path-Solver-v0.1.0/t/results/brain-bashers.2010-12-21.abc-path-sol Games-ABC_Path-Solver-v0.1.0/t/results/brain-bashers.2010-12-22.abc-path-sol Games-ABC_Path-Solver-v0.1.0/t/layouts Games-ABC_Path-Solver-v0.1.0/t/layouts/brain-bashers.2010-12-22.abc-path Games-ABC_Path-Solver-v0.1.0/t/layouts/brain-bashers.2010-12-21.abc-path Games-ABC_Path-Solver-v0.1.0/lib Games-ABC_Path-Solver-v0.1.0/lib/Games Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/App.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Board.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Base.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm Games-ABC_Path-Solver-v0.1.0/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm Games-ABC_Path-Solver-v0.1.0/inc Games-ABC_Path-Solver-v0.1.0/inc/Test Games-ABC_Path-Solver-v0.1.0/inc/Test/Run Games-ABC_Path-Solver-v0.1.0/inc/Test/Run/Builder.pm CPAN.pm: Going to build S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz >>> /export/home/fly1264/bin/perl Makefile.PL Checking if your kit is complete... Looks good Writing Makefile for Games::ABC_Path::Solver >>> make cp lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm cp lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Base.pm cp lib/Games/ABC_Path/Solver.pm blib/lib/Games/ABC_Path/Solver.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm cp lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Board.pm cp lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm cp lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/Move.pm cp lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm cp lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver/App.pm cp lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm cp lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm cp scripts/abc-path-solve blib/script/abc-path-solve /export/home/fly1264/bin/perl -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-solve Manifying blib/man1/abc-path-solve.1 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 Manifying blib/man3/Games::ABC_Path::Solver::Base.3 Manifying blib/man3/Games::ABC_Path::Solver.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 Manifying blib/man3/Games::ABC_Path::Solver::Board.3 Manifying blib/man3/Games::ABC_Path::Solver::Move.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::App.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 Manifying blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz make -- OK Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /export/home/fly1264/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Solver::Base 0.1.0, Perl 5.012000, /export/home/fly1264/bin/perl t/00-load.t .................... 1..4 ok 1 - use Games::ABC_Path::Solver::Base; ok 2 - use Games::ABC_Path::Solver; ok 3 - use Games::ABC_Path::Solver::Move; ok 4 - use Games::ABC_Path::Solver::Board; ok t/input-from-string.t .......... 1..3 ok 1 - Solver was initialized. ok 2 - One successful layout ok 3 - Success table is right. ok t/pod-coverage.t ............... 1..11 ok 1 - Pod coverage on Games::ABC_Path::Solver ok 2 - Pod coverage on Games::ABC_Path::Solver::Base ok 3 - Pod coverage on Games::ABC_Path::Solver::Board ok 4 - Pod coverage on Games::ABC_Path::Solver::Move ok 5 - Pod coverage on Games::ABC_Path::Solver::App ok 6 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInAnError ok 7 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingCellForLetter ok 8 - Pod coverage on Games::ABC_Path::Solver::Move::ResultsInASuccess ok 9 - Pod coverage on Games::ABC_Path::Solver::Move::TryingLetterForCell ok 10 - Pod coverage on Games::ABC_Path::Solver::Move::LettersNotInVicinity ok 11 - Pod coverage on Games::ABC_Path::Solver::Move::LastRemainingLetterForCell ok t/pod.t ........................ 1..12 ok 1 - POD test for blib/script/abc-path-solve ok 2 - POD test for blib/lib/Games/ABC_Path/Solver.pm ok 3 - POD test for blib/lib/Games/ABC_Path/Solver/Base.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Solver/Board.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Solver/Move.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Solver/App.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm ok 9 - POD test for blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm ok 10 - POD test for blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm ok 11 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm ok 12 - POD test for blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm ok t/solver-output-system-test.t .. 1..4 ok 1 - Process ended successfully. ok 2 - Output is OK. ok 3 - Process ended successfully. ok 4 - Output is OK. ok All tests successful. Files=5, Tests=34, 14 wallclock secs ( 0.13 usr 0.09 sys + 3.62 cusr 0.25 csys = 4.09 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@iglu.org.il> a solver for ABC Path >>> (cd /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.1.0-V0GTfQ && tar cvf - Games-ABC_Path-Solver-v0.1.0.ppd blib) | gzip -c >/export/home/fly1264/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Solver-v0.1.0.tar.gz Games-ABC_Path-Solver-v0.1.0.ppd blib/ blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Solver/ blib/lib/Games/ABC_Path/Solver/Move/ blib/lib/Games/ABC_Path/Solver/Move/ResultsInAnError.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingCellForLetter.pm blib/lib/Games/ABC_Path/Solver/Move/ResultsInASuccess.pm blib/lib/Games/ABC_Path/Solver/Move/TryingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Move/LettersNotInVicinity.pm blib/lib/Games/ABC_Path/Solver/Move/LastRemainingLetterForCell.pm blib/lib/Games/ABC_Path/Solver/Base.pm blib/lib/Games/ABC_Path/Solver/Board.pm blib/lib/Games/ABC_Path/Solver/Move.pm blib/lib/Games/ABC_Path/Solver/App.pm blib/lib/Games/ABC_Path/Solver.pm blib/script/ blib/script/abc-path-solve blib/man1/ blib/man1/abc-path-solve.1 blib/man3/ blib/man3/Games::ABC_Path::Solver::Move::ResultsInAnError.3 blib/man3/Games::ABC_Path::Solver::Base.3 blib/man3/Games::ABC_Path::Solver.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingCellForLetter.3 blib/man3/Games::ABC_Path::Solver::Move::ResultsInASuccess.3 blib/man3/Games::ABC_Path::Solver::Board.3 blib/man3/Games::ABC_Path::Solver::Move.3 blib/man3/Games::ABC_Path::Solver::Move::TryingLetterForCell.3 blib/man3/Games::ABC_Path::Solver::App.3 blib/man3/Games::ABC_Path::Solver::Move::LastRemainingLetterForCell.3 blib/man3/Games::ABC_Path::Solver::Move::LettersNotInVicinity.3 >>> mv /export/home/fly1264/var/cpan/build/Games-ABC_Path-Solver-v0.1.0-V0GTfQ/Games-ABC_Path-Solver-v0.1.0.ppd /export/home/fly1264/var/REPO/S/SH/SHLOMIF Megalib: No ordering between package Games-ABC_Path-Solver-v0.0.1 and Games-ABC_Path-Solver-v0.1.0 at /export/home/fly1264/lib/Fly/Megalib.pm line 53 Finished 2011-07-21T14:28:44