PATH=/usr/bin:/bin:/home/fly1800/var/megalib/bin Start 2014-03-06T12:00:19 ActivePerl-1800 CPAN-2.00 Reading '/home/fly1800/var/cpan/Metadata' Database was generated on Thu, 06 Mar 2014 15:06:22 GMT Running make for S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Fetching with LWP: http://cpan.nas1.activestate.com/authors/id/S/SH/SHLOMIF/CHECKSUMS Checksum for /home/fly1800/var/cpan/sources/authors/id/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz ok Games-ABC_Path-Generator-v0.2.0 Games-ABC_Path-Generator-v0.2.0/Changes Games-ABC_Path-Generator-v0.2.0/MANIFEST Games-ABC_Path-Generator-v0.2.0/Build.PL Games-ABC_Path-Generator-v0.2.0/Makefile.PL Games-ABC_Path-Generator-v0.2.0/META.yml Games-ABC_Path-Generator-v0.2.0/META.json Games-ABC_Path-Generator-v0.2.0/README Games-ABC_Path-Generator-v0.2.0/lib Games-ABC_Path-Generator-v0.2.0/lib/Games Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/MicrosoftRand.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/RiddleObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Base.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/Coord.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm Games-ABC_Path-Generator-v0.2.0/lib/Games/ABC_Path/Generator/App.pm Games-ABC_Path-Generator-v0.2.0/inc Games-ABC_Path-Generator-v0.2.0/inc/Test Games-ABC_Path-Generator-v0.2.0/inc/Test/Run Games-ABC_Path-Generator-v0.2.0/inc/Test/Run/Builder.pm Games-ABC_Path-Generator-v0.2.0/t Games-ABC_Path-Generator-v0.2.0/t/cmd-line-test.t Games-ABC_Path-Generator-v0.2.0/t/00-load.t Games-ABC_Path-Generator-v0.2.0/t/ms-rand.t Games-ABC_Path-Generator-v0.2.0/t/manifest.t Games-ABC_Path-Generator-v0.2.0/t/style-trailing-space.t Games-ABC_Path-Generator-v0.2.0/t/pod-coverage.t Games-ABC_Path-Generator-v0.2.0/t/cpan-changes.t Games-ABC_Path-Generator-v0.2.0/t/pod.t Games-ABC_Path-Generator-v0.2.0/t/riddle-obj.t Games-ABC_Path-Generator-v0.2.0/scripts Games-ABC_Path-Generator-v0.2.0/scripts/bump-version-number.pl Games-ABC_Path-Generator-v0.2.0/scripts/tag-release.pl /bin/tar: Read 4608 bytes from - Games-ABC_Path-Generator-v0.2.0/scripts/abc-path-gen CPAN.pm: Building S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz >>> /home/fly1800/ap1800-297235/bin/perl-static Makefile.PL Checking if your kit is complete... Looks good Generating a Unix-style Makefile Writing Makefile for Games::ABC_Path::Generator Writing MYMETA.yml and MYMETA.json >>> make cp lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/Base.pm cp lib/Games/ABC_Path/MicrosoftRand.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm cp lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/Generator.pm cp lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/App.pm cp lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/Coord.pm cp lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm cp lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm cp scripts/abc-path-gen blib/script/abc-path-gen /home/fly1800/ap1800-297235/bin/perl-static -MExtUtils::MY -e 'MY->fixin(shift)' -- blib/script/abc-path-gen Manifying blib/man1/abc-path-gen.1 Manifying blib/man3/Games::ABC_Path::Generator.3 Manifying blib/man3/Games::ABC_Path::Generator::App.3 Manifying blib/man3/Games::ABC_Path::Generator::Base.3 Manifying blib/man3/Games::ABC_Path::Generator::Coord.3 Manifying blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3 Manifying blib/man3/Games::ABC_Path::Generator::RiddleObj.3 Manifying blib/man3/Games::ABC_Path::MicrosoftRand.3 SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz make -- OK Running make test >>> make test TEST_VERBOSE=1 PERL_DL_NONLAZY=1 /home/fly1800/ap1800-297235/bin/perl-static "-MExtUtils::Command::MM" "-MTest::Harness" "-e" "undef *Test::Harness::Switches; test_harness(1, 'blib/lib', 'blib/arch')" t/*.t # Testing Games::ABC_Path::Generator 0.2.0, Perl 5.018000, /home/fly1800/ap1800-297235/bin/perl-static t/00-load.t ............... 1..3 ok 1 - use Games::ABC_Path::Generator; ok 2 - use Games::ABC_Path::MicrosoftRand; ok 3 - use Games::ABC_Path::Generator::App; ok t/cmd-line-test.t ......... 1..4 ok 1 - For seed \#1 ok 2 - Riddle mode for seed \#1 ok 3 - Default is riddle mode (for seed \#1) ok 4 - Help output is relatively sane. ok t/cpan-changes.t .......... 1..4 ok 1 - Changes is loadable ok 2 - Changes contains at least one release ok 3 - Changes contains valid release dates ok 4 - Changes contains valid version numbers ok t/manifest.t .............. skipped: Author tests not required for installation t/ms-rand.t ............... 1..5 ok 1 - First result for seed 1 is 41. ok 2 - 2nd result for seed 1 is 18,467. ok 3 - 3rd result for seed 1 is 6,334. ok 4 - Array was shuffled. ok 5 - shuffle returns the same array. ok t/pod-coverage.t .......... 1..7 ok 1 - Pod coverage on Games::ABC_Path::Generator ok 2 - Pod coverage on Games::ABC_Path::MicrosoftRand ok 3 - Pod coverage on Games::ABC_Path::Generator::Base ok 4 - Pod coverage on Games::ABC_Path::Generator::FinalLayoutObj ok 5 - Pod coverage on Games::ABC_Path::Generator::Coord ok 6 - Pod coverage on Games::ABC_Path::Generator::App ok 7 - Pod coverage on Games::ABC_Path::Generator::RiddleObj ok t/pod.t ................... 1..8 ok 1 - POD test for blib/script/abc-path-gen ok 2 - POD test for blib/lib/Games/ABC_Path/Generator.pm ok 3 - POD test for blib/lib/Games/ABC_Path/MicrosoftRand.pm ok 4 - POD test for blib/lib/Games/ABC_Path/Generator/Base.pm ok 5 - POD test for blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm ok 6 - POD test for blib/lib/Games/ABC_Path/Generator/Coord.pm ok 7 - POD test for blib/lib/Games/ABC_Path/Generator/App.pm ok 8 - POD test for blib/lib/Games/ABC_Path/Generator/RiddleObj.pm ok t/riddle-obj.t ............ 1..12 ok 1 - Riddle was initialized ok 2 - get_riddle_v1_string() ok 3 - get_letters_of_clue type col ok 4 - get_letters_of_clue type row ok 5 - get_letters_of_clue type diag ok 6 - get_letters_of_clue type antidiag ok 7 - Layout was returned. ok 8 - A_pos is correct. ok 9 - get_A_xy is ok. ok 10 - get_letter_at_pos No. 1 ok 11 - get_letter_at_pos No. 2 ok 12 - get_letter_at_pos No. 3 ok t/style-trailing-space.t .. 1..1 ok 1 - No trailing space was found. ok All tests successful. Files=9, Tests=44, 3 wallclock secs ( 0.06 usr 0.02 sys + 1.95 cusr 0.14 csys = 2.17 CPU) Result: PASS SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz make test TEST_VERBOSE=1 -- OK Shlomi Fish <shlomif@shlomifish.org> a generator for ABC Path puzzle games. >>> (cd /home/fly1800/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-1G7kDf && tar cvf - Games-ABC_Path-Generator-v0.2.0.ppd blib) | gzip -c >/home/fly1800/var/REPO/S/SH/SHLOMIF/Games-ABC_Path-Generator-v0.2.0.tar.gz Games-ABC_Path-Generator-v0.2.0.ppd blib/ blib/man1/ blib/man1/abc-path-gen.1 blib/script/ blib/script/abc-path-gen blib/lib/ blib/lib/Games/ blib/lib/Games/ABC_Path/ blib/lib/Games/ABC_Path/Generator.pm blib/lib/Games/ABC_Path/Generator/ blib/lib/Games/ABC_Path/Generator/Base.pm blib/lib/Games/ABC_Path/Generator/FinalLayoutObj.pm blib/lib/Games/ABC_Path/Generator/Coord.pm blib/lib/Games/ABC_Path/Generator/App.pm blib/lib/Games/ABC_Path/Generator/RiddleObj.pm blib/lib/Games/ABC_Path/MicrosoftRand.pm blib/man3/ blib/man3/Games::ABC_Path::MicrosoftRand.3 blib/man3/Games::ABC_Path::Generator.3 blib/man3/Games::ABC_Path::Generator::FinalLayoutObj.3 blib/man3/Games::ABC_Path::Generator::App.3 blib/man3/Games::ABC_Path::Generator::Coord.3 blib/man3/Games::ABC_Path::Generator::RiddleObj.3 blib/man3/Games::ABC_Path::Generator::Base.3 >>> mv /home/fly1800/var/cpan/build/Games-ABC_Path-Generator-v0.2.0-1G7kDf/Games-ABC_Path-Generator-v0.2.0.ppd /home/fly1800/var/REPO/S/SH/SHLOMIF VmSize: 290292 kB Finished 2014-03-06T12:00:26